Replay
  • HumanLeon
    1. Archmage, level 3
  • UndeadLucifer
    1. Dreadlord, level 3
vs
Game length
00:09:38
Patch
2.00
Downloads
30
Lost Temple 2
Download map
Game
1v1 on patch 2.00 (build 6117)
File
.w3g
Uploaded
Aug 20, 2026 by kover2177
Game breakdown

Leon (LeonXIV#21701)

450 APM

Heroes

  • ArchmageLevel 3
    1. Summon Water Elemental level 2
    2. Brilliance Aura level 1

Units

  • Peasant16
  • Footman11
  • Dragonhawk Rider1

Buildings

  • Farm6
  • Gryphon Aviary3
  • Scout Tower2
  • Arcane Tower2
  • Altar of Kings1
  • Barracks1
  • Town Hall1
  • Arcane Vault1
  • Keep1
  • Lumber Mill1
  • Blacksmith1

Upgrades

  • Lumber HarvestingLevel 4

Items

  • Scroll of Regeneration2
  • Scroll of Healing2
  • Lesser Clarity Potion1
  • Potion of Lesser Invulnerability1
  • Scroll of Town Portal1

Control groups

Group 123456
Set 129 19 82 21 48 9
Used 705 102 421 183 718 7
Actions by type
Right clicks
966
Selections
334
Control group selections
2136
Control groups set
308
Build and train orders
91
Abilities
16
Basic commands
91
Item uses
0
Subgroup switches
0
Units removed from queue
0
Escape presses
0

Lucifer (Lucifer#34735)

299 APM

Heroes

  • DreadlordLevel 3
    1. Sleep level 1
    2. Carrion Swarm level 2

Units

  • Ghoul24
  • Acolyte22

Buildings

  • Ziggurat4
  • Crypt3
  • Haunted Gold Mine3
  • Nerubian Tower2
  • Altar of Darkness1
  • Tomb of Relics1
  • Necropolis1
  • Halls of the Dead1
  • Graveyard1
  • Spirit Tower1

Upgrades

  • Cannibalize

Items

  • Rod of Necromancy1
  • Sacrificial Skull1

Control groups

Group 12456
Set 118 36 3 3 1
Used 320 14 251 237 73
Actions by type
Right clicks
995
Selections
361
Control group selections
895
Control groups set
161
Build and train orders
89
Abilities
18
Basic commands
83
Item uses
1
Subgroup switches
0
Units removed from queue
0
Escape presses
9

Timeline

HumanData incomplete
6,965

Hover icons for details · click to select an action

Cumulative gold spend and replay actions 0 0:00 2,005 2:24 4,010 4:49 6,015 7:13 8,020 9:38
Army1,685
Economy1,585
Production760
Technology460
Support2,475

Partial spend: actions with unknown prices are excluded.

UndeadData incomplete
8,020

Hover icons for details · click to select an action

Cumulative gold spend and replay actions 0 0:00 2,005 2:24 4,010 4:49 6,015 7:13 8,020 9:38
Army2,880
Economy2,550
Production780
Technology665
Support1,145

Partial spend: actions with unknown prices are excluded.

9:38 / 9:38
Advanced

Cumulative actions, not surviving units, except that summons drop out when their duration ends. Unknown values are excluded; cancellations do not subtract.

About these charts

Totals accumulate when actions occur. They don’t confirm completion or subtract deaths, cancellations, or refunds.

Summons count from when their owner first selected them, so they appear a little after the cast and some may be missing. Their stats come off after the spell’s duration, an approximation that ignores summons killed early.

Combat uses base unit and building stats, without upgrades, buffs, or abilities. Missing actions or stats can make totals incomplete.

Army
Units other than workers.
Economy
Workers and town halls.
Production
Buildings that produce units.
Technology
Research and tier upgrades.
Support
Supply, shops, defenses, and other buildings.

Spending shows investment, not surviving forces or strategic quality.

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