Replay
  • Night ElfMoon
    1. Demon Hunter, level 7
    2. Goblin Tinker, level 6
  • HumanSok
    1. Archmage, level 5
    2. Mountain King, level 4
vs
Game length
00:23:16
Patch
2.00
Downloads
43
Autumn Leaves 2.0
Download map
Game
1v1 on patch 2.00 (build 6117)
File
.w3g
Uploaded
Aug 20, 2026 by Elven_Star
Game breakdown

Moon (Moon#35134)

302 APM

Heroes

  • Demon HunterLevel 7
    1. Immolation level 3
    2. Evasion level 3
    3. Metamorphosis level 1
  • Goblin TinkerLevel 6
    1. Pocket Factory level 1
    2. Engineering Upgrade level 2
    3. Pocket Factory level 1
    4. Pocket Factory level 2

Units

  • Wisp47
  • Druid of the Claw13
  • Dryad12
  • Archer3
  • Goblin Shredder2
  • Goblin Zeppelin2
  • Forest Troll Berserker1
  • Forest Troll Shadow Priest1

Buildings

  • Moon Well12
  • Ancient of Lore4
  • Altar of Elders2
  • Tree of Life2
  • Ancient of War1
  • Tree of Ages1
  • Hunter's Hall1
  • Tree of Eternity1
  • Ancient of Wonders1

Upgrades

  • Ultravision
  • Druid of the Claw TrainingLevel 2
  • Abolish Magic
  • Well Spring
  • Strength of the WildLevel 2
  • Reinforced HidesLevel 3
  • Mark of the Claw
  • Nature's Blessing

Items

  • Lesser Clarity Potion6
  • Scroll of Healing6
  • Potion of Healing4
  • Moonstone2
  • Staff of Preservation2
  • Scroll of Town Portal2
  • Boots of Speed1
  • Staff of Teleportation1
  • Orb of Venom1
  • Anti-magic Potion1

Control groups

Group 12345
Set 212 194 109 18 5
Used 625 585 351 10 301
Group 67890
Set 4 4 2 2 2
Used 512 175 0 0 0
Actions by type
Right clicks
2298
Selections
708
Control group selections
2559
Control groups set
552
Build and train orders
241
Abilities
175
Basic commands
368
Item uses
12
Subgroup switches
0
Units removed from queue
0
Escape presses
9

Sok (SooooK#31962)

286 APM

Heroes

  • ArchmageLevel 5
    1. Blizzard level 3
    2. Brilliance Aura level 2
  • Mountain KingLevel 4
    1. Storm Bolt level 2
    2. Thunder Clap level 2

Units

  • Peasant25
  • Spell Breaker15
  • Footman9
  • Mortar Team9
  • Priest8
  • Sorceress8
  • Rifleman7
  • Flying Machine1

Buildings

  • Farm11
  • Scout Tower3
  • Arcane Sanctum3
  • Arcane Tower2
  • Altar of Kings1
  • Barracks1
  • Town Hall1
  • Keep1
  • Blacksmith1
  • Lumber Mill1
  • Arcane Vault1
  • Guard Tower1
  • Workshop1

Upgrades

  • Lumber Harvesting
  • Long Rifles
  • Gunpowder
  • Swords
  • Plating
  • Priest Training
  • Sorceress Training

Items

  • Scroll of Regeneration5
  • Lesser Clarity Potion5
  • Scroll of Healing4
  • Scroll of Town Portal2
  • Boots of Speed1
  • Potion of Lesser Invulnerability1
  • Tome of Retraining1
  • Potion of Mana1

Control groups

Group 12345
Set 516 111 33 25 5
Used 790 613 218 26 119
Group 6790
Set 1 1 1 1
Used 67 52 47 63
Actions by type
Right clicks
2045
Selections
1263
Control group selections
1995
Control groups set
694
Build and train orders
249
Abilities
81
Basic commands
217
Item uses
10
Subgroup switches
0
Units removed from queue
0
Escape presses
2

Timeline

Nightelf
20,675

Hover icons for details · click to select an action

Cumulative gold spend and replay actions 0 0:00 5,169 5:49 10,338 11:38 15,506 17:27 20,675 23:16
Army7,115
Economy3,500
Production1,130
Technology1,000
Support7,930
Human
18,945

Hover icons for details · click to select an action

Cumulative gold spend and replay actions 0 0:00 5,169 5:49 10,338 11:38 15,506 17:27 20,675 23:16
Army9,915
Economy2,260
Production930
Technology605
Support5,235
23:16 / 23:16
Advanced

Cumulative actions, not surviving units, except that summons drop out when their duration ends. Unknown values are excluded; cancellations do not subtract.

About these charts

Totals accumulate when actions occur. They don’t confirm completion or subtract deaths, cancellations, or refunds.

Summons count from when their owner first selected them, so they appear a little after the cast and some may be missing. Their stats come off after the spell’s duration, an approximation that ignores summons killed early.

Combat uses base unit and building stats, without upgrades, buffs, or abilities. Missing actions or stats can make totals incomplete.

Army
Units other than workers.
Economy
Workers and town halls.
Production
Buildings that produce units.
Technology
Research and tier upgrades.
Support
Supply, shops, defenses, and other buildings.

Spending shows investment, not surviving forces or strategic quality.

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