Replay
  • Night ElfStuFFik
    1. Demon Hunter, level 2
    2. Keeper of the Grove, level 1
  • Night ElfSoYma
    1. Firelord, level 2
    2. Naga Sea Witch, level 1
vs
Game length
00:06:42
Patch
2.00
Downloads
31
Hammerfall
Download map
Game
1v1 on patch 2.00 (build 6117)
File
.w3g
Uploaded
Aug 17, 2026 by Stowka
Game breakdown

StuFFik (StuFFik#21278)

229 APM

Heroes

  • Demon HunterLevel 2
    1. Immolation level 1
    2. Mana Burn level 1
  • Keeper of the GroveLevel 1
    1. Entangling Roots level 1

Units

  • Wisp11
  • Archer7

Buildings

  • Moon Well5
  • Altar of Elders1
  • Ancient of War1
  • Tree of Ages1
  • Hunter's Hall1

Control groups

Group 12345
Set 12 16 4 5 5
Used 244 49 203 19 106
Actions by type
Right clicks
614
Selections
162
Control group selections
621
Control groups set
42
Build and train orders
35
Abilities
15
Basic commands
10
Item uses
1
Subgroup switches
0
Units removed from queue
0
Escape presses
2

SoYma (SoYma#2943)

253 APM

Heroes

  • FirelordLevel 2
    1. Incinerate level 1
    2. Soul Burn level 1
  • Naga Sea WitchLevel 1
    1. Frost Arrows level 1

Units

  • Archer15
  • Wisp12

Buildings

  • Moon Well3
  • Altar of Elders2
  • Ancient of Wonders2
  • Ancient of Wind2
  • Ancient of War1
  • Tree of Ages1
  • Tree of Eternity1

Upgrades

  • Improved Bows

Control groups

Group 1234
Set 56 4 2 4
Used 273 167 375 22
Actions by type
Right clicks
486
Selections
172
Control group selections
837
Control groups set
66
Build and train orders
46
Abilities
53
Basic commands
4
Item uses
2
Subgroup switches
0
Units removed from queue
0
Escape presses
3

Timeline

Nightelf
3,330

Hover icons for details · click to select an action

Cumulative gold spend and replay actions 0 0:00 1,225 1:40 2,450 3:21 3,675 5:01 4,900 6:42
Army910
Economy660
Production330
Technology320
Support1,110
Nightelf
4,900

Hover icons for details · click to select an action

Cumulative gold spend and replay actions 0 0:00 1,225 1:40 2,450 3:21 3,675 5:01 4,900 6:42
Army1,950
Economy720
Production810
Technology700
Support720
6:42 / 6:42
Advanced

Cumulative actions, not surviving units, except that summons drop out when their duration ends. Unknown values are excluded; cancellations do not subtract.

About these charts

Totals accumulate when actions occur. They don’t confirm completion or subtract deaths, cancellations, or refunds.

Summons count from when their owner first selected them, so they appear a little after the cast and some may be missing. Their stats come off after the spell’s duration, an approximation that ignores summons killed early.

Combat uses base unit and building stats, without upgrades, buffs, or abilities. Missing actions or stats can make totals incomplete.

Army
Units other than workers.
Economy
Workers and town halls.
Production
Buildings that produce units.
Technology
Research and tier upgrades.
Support
Supply, shops, defenses, and other buildings.

Spending shows investment, not surviving forces or strategic quality.

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