Replay
  • Night ElfStuFFik
    1. Beastmaster, level 2
    2. Naga Sea Witch, level 1
  • HumanKas
    1. Archmage, level 3
    2. Naga Sea Witch, level 1
vs
Game length
00:06:08
Patch
2.00
Downloads
30
Last Refuge 1.5
Download map
Game
1v1 on patch 2.00 (build 6117)
File
.w3g
Uploaded
Aug 17, 2026 by Stowka
Game breakdown

StuFFik (StuFFik#21278)

210 APM

Heroes

  • BeastmasterLevel 2
    1. Summon Bear level 1
    2. Summon Quilbeast level 1
  • Naga Sea WitchLevel 1
    1. Frost Arrows level 1

Units

  • Wisp18
  • Archer6
  • Forest Troll Shadow Priest1
  • Forest Troll Berserker1

Buildings

  • Moon Well4
  • Ancient of War1
  • Altar of Elders1
  • Tree of Ages1
  • Ancient of Wonders1

Control groups

Group 12345
Set 27 13 2 3 4
Used 193 13 212 18 72
Actions by type
Right clicks
445
Selections
196
Control group selections
508
Control groups set
49
Build and train orders
47
Abilities
14
Basic commands
4
Item uses
0
Subgroup switches
0
Units removed from queue
0
Escape presses
2

Kas (MagicGnome#221204)

210 APM

Heroes

  • ArchmageLevel 3
    1. Summon Water Elemental level 2
    2. Brilliance Aura level 1
  • Naga Sea WitchLevel 1
    1. Frost Arrows level 1

Units

  • Peasant9
  • Footman6
  • Rifleman2

Buildings

  • Farm4
  • Altar of Kings2
  • Barracks2
  • Keep1
  • Blacksmith1
  • Arcane Sanctum1

Upgrades

  • Long Rifles

Items

  • Circlet of Nobility1

Control groups

Group 12345
Set 30 7 4 7 3
Used 98 34 134 105 127
Actions by type
Right clicks
334
Selections
231
Control group selections
498
Control groups set
51
Build and train orders
39
Abilities
3
Basic commands
103
Item uses
1
Subgroup switches
0
Units removed from queue
0
Escape presses
1

Timeline

Nightelf
3,760

Hover icons for details · click to select an action

Cumulative gold spend and replay actions 0 0:00 945 1:32 1,890 3:04 2,835 4:36 3,780 6:08
Army1,220
Economy1,080
Production330
Technology320
Support810
Human
3,780

Hover icons for details · click to select an action

Cumulative gold spend and replay actions 0 0:00 945 1:32 1,890 3:04 2,835 4:36 3,780 6:08
Army1,220
Economy675
Production830
Technology395
Support660
6:08 / 6:08
Advanced

Cumulative actions, not surviving units, except that summons drop out when their duration ends. Unknown values are excluded; cancellations do not subtract.

About these charts

Totals accumulate when actions occur. They don’t confirm completion or subtract deaths, cancellations, or refunds.

Summons count from when their owner first selected them, so they appear a little after the cast and some may be missing. Their stats come off after the spell’s duration, an approximation that ignores summons killed early.

Combat uses base unit and building stats, without upgrades, buffs, or abilities. Missing actions or stats can make totals incomplete.

Army
Units other than workers.
Economy
Workers and town halls.
Production
Buildings that produce units.
Technology
Research and tier upgrades.
Support
Supply, shops, defenses, and other buildings.

Spending shows investment, not surviving forces or strategic quality.

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