Replay
  • Night ElfPaTo
    1. Warden, level 4
    2. Naga Sea Witch, level 2
  • HumanChaemiko
    1. Archmage, level 4
    2. Goblin Alchemist, level 3
vs
Game length
00:11:09
Patch
2.00
Downloads
38
Tidehunters 1.2
Download map
Game
1v1 on patch 2.00 (build 6117)
File
.w3g
Uploaded
Aug 16, 2026 by Stowka
Game breakdown

PaTo (PaTo#12362)

261 APM

Heroes

  • WardenLevel 4
    1. Fan of Knives level 3
    2. Shadow Strike level 1
  • Naga Sea WitchLevel 2
    1. Frost Arrows level 1
    2. Forked Lightning level 1

Units

  • Wisp42
  • Archer11
  • Dryad1
  • Druid of the Claw1

Buildings

  • Tree of Ages8
  • Moon Well5
  • Ancient of War2
  • Ancient of Lore2
  • Altar of Elders1
  • Hunter's Hall1
  • Ancient of Wonders1
  • Tree of Eternity1

Upgrades

  • Improved Bows
  • Druid of the Claw Training

Items

  • Moonstone2
  • Scroll of Healing1
  • Potion of Healing1
  • Dust of Appearance1
  • Lesser Clarity Potion1

Control groups

Group 1234
Set 216 49 5 98
Used 188 33 2 70
Group 5789
Set 1 15 2 2
Used 0 94 165 125
Actions by type
Right clicks
933
Selections
437
Control group selections
677
Control groups set
388
Build and train orders
119
Abilities
29
Basic commands
77
Item uses
2
Subgroup switches
0
Units removed from queue
0
Escape presses
6

Chaemiko (ZizonHuman#3182)

287 APM

Heroes

  • ArchmageLevel 4
    1. Summon Water Elemental level 3
    2. Brilliance Aura level 1
  • Goblin AlchemistLevel 3
    1. Healing Spray level 3

Units

  • Footman14
  • Peasant12
  • Rifleman5
  • Priest5
  • Sorceress1

Buildings

  • Farm8
  • Altar of Kings1
  • Barracks1
  • Keep1
  • Blacksmith1
  • Arcane Sanctum1

Upgrades

  • Long Rifles
  • Gunpowder
  • Priest Training

Items

  • Dust of Appearance1
  • Boots of Speed1
  • Scroll of Healing1
  • Potion of Lesser Invulnerability1

Control groups

Group 12345
Set 51 132 33 16 52
Used 210 431 122 32 73
Actions by type
Right clicks
956
Selections
467
Control group selections
868
Control groups set
284
Build and train orders
132
Abilities
33
Basic commands
199
Item uses
2
Subgroup switches
0
Units removed from queue
0
Escape presses
0

Timeline

Nightelf
10,025

Hover icons for details · click to select an action

Cumulative gold spend and replay actions 0 0:00 2,506 2:47 5,013 5:34 7,519 8:21 10,025 11:09
Army1,830
Economy2,520
Production790
Technology2,940
Support1,945
Human
7,235

Hover icons for details · click to select an action

Cumulative gold spend and replay actions 0 0:00 2,506 2:47 5,013 5:34 7,519 8:21 10,025 11:09
Army3,745
Economy900
Production490
Technology395
Support1,705
11:09 / 11:09
Advanced

Cumulative actions, not surviving units, except that summons drop out when their duration ends. Unknown values are excluded; cancellations do not subtract.

About these charts

Totals accumulate when actions occur. They don’t confirm completion or subtract deaths, cancellations, or refunds.

Summons count from when their owner first selected them, so they appear a little after the cast and some may be missing. Their stats come off after the spell’s duration, an approximation that ignores summons killed early.

Combat uses base unit and building stats, without upgrades, buffs, or abilities. Missing actions or stats can make totals incomplete.

Army
Units other than workers.
Economy
Workers and town halls.
Production
Buildings that produce units.
Technology
Research and tier upgrades.
Support
Supply, shops, defenses, and other buildings.

Spending shows investment, not surviving forces or strategic quality.

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