Replay
  • UndeadLucifer
    1. Crypt Lord, level 5
    2. Death Knight, level 3
    3. Lich, level 2
  • OrcSoYma
    1. Far Seer, level 5
    2. Tauren Chieftain, level 5
vs
Game length
00:12:19
Patch
2.00
Downloads
37
Tidehunters 1.2
Download map
Game
1v1 on patch 2.00 (build 6117)
File
.w3g
Uploaded
Aug 16, 2026 by Stowka
Game breakdown

Lucifer (Lucifer#34735)

278 APM

Heroes

  • Crypt LordLevel 5
    1. Carrion Beetles level 3
    2. Impale level 2
  • Death KnightLevel 3
    1. Death Coil level 2
    2. Unholy Aura level 1
  • LichLevel 2
    1. Frost Nova level 1
    2. Dark Ritual level 1

Units

  • Acolyte9
  • Ghoul7
  • Crypt Fiend6
  • Obsidian Statue3

Buildings

  • Ziggurat5
  • Graveyard1
  • Crypt1
  • Altar of Darkness1
  • Tomb of Relics1
  • Nerubian Tower1
  • Halls of the Dead1
  • Black Citadel1
  • Slaughterhouse1
  • Temple of the Damned1

Upgrades

  • Burrow
  • Creature Attack
  • Creature Carapace
  • Ghoul Frenzy
  • Destroyer Form
  • Necromancer Training

Items

  • Rod of Necromancy1
  • Orb of Corruption1

Control groups

Group 12456
Set 129 34 3 3 1
Used 396 89 337 219 179
Actions by type
Right clicks
900
Selections
489
Control group selections
1220
Control groups set
170
Build and train orders
129
Abilities
24
Basic commands
228
Item uses
6
Subgroup switches
0
Units removed from queue
0
Escape presses
2

SoYma (SoYma#2943)

284 APM

Heroes

  • Far SeerLevel 5
    1. Feral Spirit level 2
    2. Chain Lightning level 3
  • Tauren ChieftainLevel 5
    1. Endurance Aura level 3
    2. War Stomp level 2

Units

  • Peon10
  • Troll Headhunter/Berserker9
  • Troll Headhunter/Berserker2
  • Tauren2

Buildings

  • Orc Burrow5
  • Altar of Storms2
  • Barracks2
  • Fortress2
  • Stronghold1
  • War Mill1
  • Voodoo Lounge1
  • Tauren Totem1

Upgrades

  • Troll RegenerationLevel 2
  • Ranged WeaponsLevel 2
  • Berserker Upgrade

Items

  • Lesser Clarity Potion2
  • Healing Salve1
  • Scroll of Speed1
  • Orb of Lightning1
  • Scroll of Healing1
  • Potion of Lesser Invulnerability1

Control groups

Group 12345
Set 99 9 7 3 1
Used 814 102 648 27 2
Actions by type
Right clicks
843
Selections
502
Control group selections
1593
Control groups set
119
Build and train orders
136
Abilities
15
Basic commands
21
Item uses
3
Subgroup switches
0
Units removed from queue
0
Escape presses
4

Timeline

Undead
7,095

Hover icons for details · click to select an action

Cumulative gold spend and replay actions 0 0:00 1,774 3:04 3,548 6:09 5,321 9:14 7,095 12:19
Army2,730
Economy675
Production675
Technology995
Support2,020
OrcData incomplete
6,885

Hover icons for details · click to select an action

Cumulative gold spend and replay actions 0 0:00 1,774 3:04 3,548 6:09 5,321 9:14 7,095 12:19
Army2,045
Economy750
Production855
Technology1,140
Support2,095

Partial spend: actions with unknown prices are excluded.

12:19 / 12:19
Advanced

Cumulative actions, not surviving units, except that summons drop out when their duration ends. Unknown values are excluded; cancellations do not subtract.

About these charts

Totals accumulate when actions occur. They don’t confirm completion or subtract deaths, cancellations, or refunds.

Summons count from when their owner first selected them, so they appear a little after the cast and some may be missing. Their stats come off after the spell’s duration, an approximation that ignores summons killed early.

Combat uses base unit and building stats, without upgrades, buffs, or abilities. Missing actions or stats can make totals incomplete.

Army
Units other than workers.
Economy
Workers and town halls.
Production
Buildings that produce units.
Technology
Research and tier upgrades.
Support
Supply, shops, defenses, and other buildings.

Spending shows investment, not surviving forces or strategic quality.

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