Replay
  • Night ElfAspect
    1. Keeper of the Grove, level 4
    2. Naga Sea Witch, level 4
  • Night ElfPain
    1. Demon Hunter, level 4
    2. Keeper of the Grove, level 2
vs
Game length
00:14:32
Patch
2.00
Downloads
19
Tidehunters 1.2
Download map
Game
1v1 on patch 2.00 (build 6117)
File
.w3g
Uploaded
Aug 16, 2026 by Stowka
Game breakdown

Aspect (Aspect#21972)

244 APM

Heroes

  • Keeper of the GroveLevel 4
    1. Force of Nature level 2
    2. Entangling Roots level 2
  • Naga Sea WitchLevel 4
    1. Frost Arrows level 2
    2. Forked Lightning level 2

Units

  • Wisp20
  • Dryad11
  • Archer3
  • Huntress2
  • Goblin Sapper1

Buildings

  • Moon Well6
  • Altar of Elders2
  • Ancient of Wonders2
  • Ancient of Lore2
  • Ancient of War1
  • Hunter's Hall1
  • Tree of Ages1
  • Tree of Life1

Upgrades

  • Nature's Blessing
  • Abolish Magic
  • Strength of the Wild
  • Reinforced HidesLevel 2
  • Ultravision

Items

  • Lesser Clarity Potion3
  • Staff of Teleportation2
  • Scroll of Healing2
  • Staff of Preservation2
  • Boots of Speed1
  • Dust of Appearance1
  • Potion of Lesser Invulnerability1

Control groups

Group 12345
Set 206 16 16 4 1
Used 451 86 216 116 303
Actions by type
Right clicks
972
Selections
476
Control group selections
1172
Control groups set
243
Build and train orders
84
Abilities
57
Basic commands
293
Item uses
10
Subgroup switches
0
Units removed from queue
0
Escape presses
2

Pain (Pain#212498)

219 APM

Heroes

  • Demon HunterLevel 4
    1. Immolation level 2
    2. Evasion level 2
  • Keeper of the GroveLevel 2
    1. Entangling Roots level 1
    2. Thorns Aura level 1

Units

  • Wisp15
  • Druid of the Claw9
  • Archer7
  • Dryad2

Buildings

  • Moon Well8
  • Altar of Elders2
  • Ancient of Lore2
  • Ancient of War1
  • Tree of Ages1
  • Hunter's Hall1
  • Tree of Eternity1
  • Ancient of Wonders1

Upgrades

  • Druid of the Claw TrainingLevel 2
  • Mark of the Claw

Items

  • Circlet of Nobility1
  • Scroll of Healing1
  • Potion of Lesser Invulnerability1
  • Orb of Venom1

Control groups

Group 13456
Set 25 1 1 2 2
Used 430 74 286 124 103
Actions by type
Right clicks
1054
Selections
650
Control group selections
1017
Control groups set
31
Build and train orders
96
Abilities
27
Basic commands
82
Item uses
6
Subgroup switches
0
Units removed from queue
0
Escape presses
3

Timeline

Nightelf
9,225

Hover icons for details · click to select an action

Cumulative gold spend and replay actions 0 0:00 2,306 3:38 4,613 7:16 6,919 10:54 9,225 14:32
Army2,590
Economy1,540
Production820
Technology570
Support3,705
Nightelf
8,755

Hover icons for details · click to select an action

Cumulative gold spend and replay actions 0 0:00 2,306 3:38 4,613 7:16 6,919 10:54 9,225 14:32
Army3,495
Economy900
Production820
Technology675
Support2,865
14:32 / 14:32
Advanced

Cumulative actions, not surviving units, except that summons drop out when their duration ends. Unknown values are excluded; cancellations do not subtract.

About these charts

Totals accumulate when actions occur. They don’t confirm completion or subtract deaths, cancellations, or refunds.

Summons count from when their owner first selected them, so they appear a little after the cast and some may be missing. Their stats come off after the spell’s duration, an approximation that ignores summons killed early.

Combat uses base unit and building stats, without upgrades, buffs, or abilities. Missing actions or stats can make totals incomplete.

Army
Units other than workers.
Economy
Workers and town halls.
Production
Buildings that produce units.
Technology
Research and tier upgrades.
Support
Supply, shops, defenses, and other buildings.

Spending shows investment, not surviving forces or strategic quality.

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