Replay
  • UndeadDecept
    1. Lich, level 4
    2. Death Knight, level 2
  • HumanArek
    1. Archmage, level 3
    2. Mountain King, level 1
vs
Game length
00:11:50
Patch
2.00
Downloads
19
Hammerfall
Download map
Game
1v1 on patch 2.00 (build 6117)
File
.w3g
Uploaded
Aug 16, 2026 by kover2177
Game breakdown

Decept (Decept#2676)

286 APM

Heroes

  • LichLevel 4
    1. Frost Nova level 2
    2. Dark Ritual level 2
  • Death KnightLevel 2
    1. Death Coil level 1
    2. Unholy Aura level 1

Units

  • Ghoul16
  • Acolyte5
  • Obsidian Statue2

Buildings

  • Ziggurat4
  • Crypt1
  • Altar of Darkness1
  • Tomb of Relics1
  • Halls of the Dead1
  • Nerubian Tower1
  • Graveyard1
  • Black Citadel1
  • Slaughterhouse1

Upgrades

  • Ghoul Frenzy
  • Destroyer Form

Items

  • Rod of Necromancy3
  • Potion of Mana3
  • Potion of Healing2
  • Sacrificial Skull1
  • Wand of Negation1
  • Orb of Corruption1

Control groups

Group 123456
Set 59 14 5 1 1 3
Used 350 209 113 101 177 161
Actions by type
Right clicks
1249
Selections
489
Control group selections
1111
Control groups set
83
Build and train orders
103
Abilities
38
Basic commands
37
Item uses
4
Subgroup switches
0
Units removed from queue
0
Escape presses
1

Arek (arek#2306)

157 APM

Heroes

  • ArchmageLevel 3
    1. Summon Water Elemental level 2
    2. Brilliance Aura level 1
  • Mountain KingLevel 1
    1. Storm Bolt level 1

Units

  • Rifleman11
  • Footman10
  • Peasant8
  • Priest6

Buildings

  • Farm7
  • Scout Tower3
  • Arcane Tower3
  • Barracks2
  • Altar of Kings1
  • Keep1
  • Blacksmith1
  • Arcane Sanctum1

Control groups

Group 1234
Set 61 12 7 1
Used 129 15 27 107
Group 5690
Set 2 1 1 11
Used 65 11 0 15
Actions by type
Right clicks
844
Selections
278
Control group selections
369
Control groups set
96
Build and train orders
81
Abilities
11
Basic commands
8
Item uses
0
Subgroup switches
0
Units removed from queue
2
Escape presses
2

Timeline

Undead
6,855

Hover icons for details · click to select an action

Cumulative gold spend and replay actions 0 0:00 1,746 2:57 3,493 5:55 5,239 8:52 6,985 11:50
Army2,320
Economy375
Production520
Technology920
Support2,720
Human
6,985

Hover icons for details · click to select an action

Cumulative gold spend and replay actions 0 0:00 1,746 2:57 3,493 5:55 5,239 8:52 6,985 11:50
Army4,415
Economy600
Production650
Technology530
Support790
11:50 / 11:50
Advanced

Cumulative actions, not surviving units, except that summons drop out when their duration ends. Unknown values are excluded; cancellations do not subtract.

About these charts

Totals accumulate when actions occur. They don’t confirm completion or subtract deaths, cancellations, or refunds.

Summons count from when their owner first selected them, so they appear a little after the cast and some may be missing. Their stats come off after the spell’s duration, an approximation that ignores summons killed early.

Combat uses base unit and building stats, without upgrades, buffs, or abilities. Missing actions or stats can make totals incomplete.

Army
Units other than workers.
Economy
Workers and town halls.
Production
Buildings that produce units.
Technology
Research and tier upgrades.
Support
Supply, shops, defenses, and other buildings.

Spending shows investment, not surviving forces or strategic quality.

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