Replay
  • UndeadDecept
    1. Lich, level 4
    2. Death Knight, level 2
  • UndeadGonzoTramer
    1. Lich, level 3
    2. Death Knight, level 1
vs
Game length
00:11:22
Patch
2.00
Downloads
15
Autumn Leaves 2.0
Download map
Game
1v1 on patch 2.00 (build 6117)
File
.w3g
Uploaded
Aug 16, 2026 by kover2177
Game breakdown

Decept (Decept#2676)

262 APM

Heroes

  • LichLevel 4
    1. Frost Nova level 2
    2. Dark Ritual level 2
  • Death KnightLevel 2
    1. Death Coil level 1
    2. Unholy Aura level 1

Units

  • Ghoul9
  • Acolyte6
  • Crypt Fiend2
  • Obsidian Statue2

Buildings

  • Ziggurat4
  • Halls of the Dead2
  • Crypt1
  • Altar of Darkness1
  • Tomb of Relics1
  • Nerubian Tower1
  • Graveyard1
  • Black Citadel1
  • Slaughterhouse1

Upgrades

  • Backpack
  • Ghoul Frenzy
  • Destroyer Form
  • Web

Items

  • Rod of Necromancy3
  • Potion of Mana2
  • Orb of Corruption1

Control groups

Group 123456
Set 43 11 6 1 1 4
Used 376 143 66 143 176 157
Actions by type
Right clicks
1121
Selections
371
Control group selections
1061
Control groups set
66
Build and train orders
66
Abilities
22
Basic commands
35
Item uses
4
Subgroup switches
0
Units removed from queue
1
Escape presses
1

GonzoTramer (GonzoTramer#2346)

221 APM

Heroes

  • LichLevel 3
    1. Frost Nova level 2
    2. Dark Ritual level 1
  • Death KnightLevel 1
    1. Death Coil level 1

Units

  • Ghoul12
  • Acolyte5
  • Obsidian Statue4
  • Crypt Fiend1

Buildings

  • Ziggurat3
  • Nerubian Tower2
  • Crypt1
  • Altar of Darkness1
  • Tomb of Relics1
  • Graveyard1
  • Halls of the Dead1
  • Slaughterhouse1
  • Black Citadel1

Upgrades

  • Destroyer Form

Items

  • Rod of Necromancy2

Control groups

Group 1245
Set 24 7 5 1
Used 291 86 188 135
Actions by type
Right clicks
1031
Selections
303
Control group selections
700
Control groups set
37
Build and train orders
84
Abilities
23
Basic commands
132
Item uses
0
Subgroup switches
0
Units removed from queue
0
Escape presses
0

Timeline

Undead
6,340

Hover icons for details · click to select an action

Cumulative gold spend and replay actions 0 0:00 1,585 2:50 3,170 5:41 4,755 8:31 6,340 11:22
Army1,910
Economy450
Production520
Technology1,390
Support2,070
Undead
5,365

Hover icons for details · click to select an action

Cumulative gold spend and replay actions 0 0:00 1,585 2:50 3,170 5:41 4,755 8:31 6,340 11:22
Army2,455
Economy375
Production520
Technology920
Support1,095
11:22 / 11:22
Advanced

Cumulative actions, not surviving units, except that summons drop out when their duration ends. Unknown values are excluded; cancellations do not subtract.

About these charts

Totals accumulate when actions occur. They don’t confirm completion or subtract deaths, cancellations, or refunds.

Summons count from when their owner first selected them, so they appear a little after the cast and some may be missing. Their stats come off after the spell’s duration, an approximation that ignores summons killed early.

Combat uses base unit and building stats, without upgrades, buffs, or abilities. Missing actions or stats can make totals incomplete.

Army
Units other than workers.
Economy
Workers and town halls.
Production
Buildings that produce units.
Technology
Research and tier upgrades.
Support
Supply, shops, defenses, and other buildings.

Spending shows investment, not surviving forces or strategic quality.

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