Replay
  • UndeadVeS
    1. Crypt Lord, level 3
    2. Death Knight, level 1
  • UndeadDecept
    1. Lich, level 3
    2. Death Knight, level 2
vs
Game length
00:12:35
Patch
2.00
Downloads
27
Tidehunters 1.2
Download map
Game
1v1 on patch 2.00 (build 6117)
File
.w3g
Uploaded
Aug 16, 2026 by kover2177
Game breakdown

VeS (veS#1614)

203 APM

Heroes

  • Crypt LordLevel 3
    1. Carrion Beetles level 2
    2. Impale level 1
  • Death KnightLevel 1
    1. Death Coil level 1

Units

  • Ghoul14
  • Acolyte8
  • Crypt Fiend6
  • Obsidian Statue2

Buildings

  • Ziggurat9
  • Slaughterhouse3
  • Crypt2
  • Altar of Darkness2
  • Haunted Gold Mine2
  • Spirit Tower2
  • Tomb of Relics1
  • Nerubian Tower1
  • Halls of the Dead1
  • Necropolis1
  • Graveyard1
  • Black Citadel1

Upgrades

  • Creature Attack
  • Destroyer Form
  • Burrow

Items

  • Rod of Necromancy3
  • Sacrificial Skull1
  • Boots of Speed1
  • Potion of Mana1

Control groups

Group 123456
Set 43 1 2 4 1 2
Used 200 3 55 261 184 204
Actions by type
Right clicks
839
Selections
346
Control group selections
907
Control groups set
53
Build and train orders
103
Abilities
12
Basic commands
72
Item uses
4
Subgroup switches
0
Units removed from queue
0
Escape presses
0

Decept (Decept#2676)

293 APM

Heroes

  • LichLevel 3
    1. Frost Nova level 2
    2. Dark Ritual level 1
  • Death KnightLevel 2
    1. Death Coil level 1
    2. Unholy Aura level 1

Units

  • Ghoul12
  • Acolyte6
  • Crypt Fiend5
  • Obsidian Statue3
  • Meatwagon2

Buildings

  • Ziggurat6
  • Nerubian Tower2
  • Crypt1
  • Altar of Darkness1
  • Tomb of Relics1
  • Halls of the Dead1
  • Graveyard1
  • Slaughterhouse1

Upgrades

  • Backpack

Items

  • Rod of Necromancy2
  • Potion of Mana2
  • Staff of Teleportation1

Control groups

Group 123456
Set 38 14 4 1 1 4
Used 484 242 97 137 177 170
Actions by type
Right clicks
1447
Selections
439
Control group selections
1307
Control groups set
62
Build and train orders
70
Abilities
19
Basic commands
55
Item uses
3
Subgroup switches
0
Units removed from queue
0
Escape presses
4

Timeline

Undead
9,755

Hover icons for details · click to select an action

Cumulative gold spend and replay actions 0 0:00 2,439 3:08 4,878 6:17 7,316 9:26 9,755 12:35
Army3,370
Economy1,275
Production1,180
Technology1,185
Support2,745
Undead
7,110

Hover icons for details · click to select an action

Cumulative gold spend and replay actions 0 0:00 2,439 3:08 4,878 6:17 7,316 9:26 9,755 12:35
Army3,575
Economy450
Production520
Technology570
Support1,995
12:35 / 12:35
Advanced

Cumulative actions, not surviving units, except that summons drop out when their duration ends. Unknown values are excluded; cancellations do not subtract.

About these charts

Totals accumulate when actions occur. They don’t confirm completion or subtract deaths, cancellations, or refunds.

Summons count from when their owner first selected them, so they appear a little after the cast and some may be missing. Their stats come off after the spell’s duration, an approximation that ignores summons killed early.

Combat uses base unit and building stats, without upgrades, buffs, or abilities. Missing actions or stats can make totals incomplete.

Army
Units other than workers.
Economy
Workers and town halls.
Production
Buildings that produce units.
Technology
Research and tier upgrades.
Support
Supply, shops, defenses, and other buildings.

Spending shows investment, not surviving forces or strategic quality.

Comments
Sort by
Top replays