Replay
  • Night ElfPaTo
    1. Demon Hunter, level 2
  • UndeadRaZeR
    1. Crypt Lord, level 1
vs
Game length
00:05:33
Patch
2.00
Downloads
22
Springtime 1.4
Download map
Game
1v1 on patch 2.00 (build 6117)
File
.w3g
Uploaded
Aug 15, 2026 by kover2177
Game breakdown

PaTo (PaTo#12362)

345 APM

Heroes

  • Demon HunterLevel 2
    1. Evasion level 1
    2. Mana Burn level 1

Units

  • Wisp20
  • Archer4

Buildings

  • Moon Well3
  • Altar of Elders1
  • Ancient of War1
  • Ancient of Wonders1
  • Tree of Ages1
  • Hunter's Hall1

Control groups

Group 1234
Set 118 23 4 78
Used 105 60 0 55
Group 5789
Set 1 15 1 1
Used 0 151 215 204
Actions by type
Right clicks
394
Selections
137
Control group selections
790
Control groups set
241
Build and train orders
33
Abilities
8
Basic commands
30
Item uses
0
Subgroup switches
0
Units removed from queue
0
Escape presses
1

RaZeR (RaZeR#23389)

329 APM

Heroes

  • Crypt LordLevel 1
    1. Carrion Beetles level 1

Units

  • Ghoul8
  • Crypt Fiend5
  • Acolyte2

Buildings

  • Altar of Darkness3
  • Ziggurat3
  • Graveyard1
  • Crypt1
  • Tomb of Relics1
  • Halls of the Dead1

Items

  • Rod of Necromancy1

Control groups

Group 1456
Set 19 1 2 1
Used 75 343 296 210
Actions by type
Right clicks
429
Selections
126
Control group selections
924
Control groups set
23
Build and train orders
29
Abilities
2
Basic commands
19
Item uses
0
Subgroup switches
0
Units removed from queue
0
Escape presses
0

Timeline

Nightelf
3,210

Hover icons for details · click to select an action

Cumulative gold spend and replay actions 0 0:00 1,048 1:23 2,095 2:46 3,143 4:09 4,190 5:33
Army520
Economy1,200
Production330
Technology320
Support840
Undead
4,190

Hover icons for details · click to select an action

Cumulative gold spend and replay actions 0 0:00 1,048 1:23 2,095 2:46 3,143 4:09 4,190 5:33
Army2,035
Economy150
Production740
Technology320
Support945
5:33 / 5:33
Advanced

Cumulative actions, not surviving units, except that summons drop out when their duration ends. Unknown values are excluded; cancellations do not subtract.

About these charts

Totals accumulate when actions occur. They don’t confirm completion or subtract deaths, cancellations, or refunds.

Summons count from when their owner first selected them, so they appear a little after the cast and some may be missing. Their stats come off after the spell’s duration, an approximation that ignores summons killed early.

Combat uses base unit and building stats, without upgrades, buffs, or abilities. Missing actions or stats can make totals incomplete.

Army
Units other than workers.
Economy
Workers and town halls.
Production
Buildings that produce units.
Technology
Research and tier upgrades.
Support
Supply, shops, defenses, and other buildings.

Spending shows investment, not surviving forces or strategic quality.

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