Replay
  • UndeadSheik
    1. Dreadlord, level 5
    2. Death Knight, level 5
    3. Lich, level 3
  • OrcLucifer
    1. Blademaster, level 5
    2. Shadow Hunter, level 4
    3. Tauren Chieftain, level 4
vs
Game length
00:23:43
Patch
2.00
Downloads
29
Noxious 1.1
Download map
Game
1v1 on patch 2.00 (build 6117)
File
.w3g
Uploaded
Aug 15, 2026 by kover2177
Game breakdown

Sheik (sheik#2417)

289 APM

Heroes

  • DreadlordLevel 5
    1. Sleep level 2
    2. Carrion Swarm level 3
  • Death KnightLevel 5
    1. Death Coil level 3
    2. Unholy Aura level 2
  • LichLevel 3
    1. Frost Nova level 2
    2. Frost Armor level 1

Units

  • Acolyte14
  • Gargoyle8
  • Ghoul7
  • Crypt Fiend6
  • Frost Wyrm5
  • Obsidian Statue3
  • Ice Troll Berserker1

Buildings

  • Crypt8
  • Ziggurat8
  • Tomb of Relics4
  • Spirit Tower3
  • Altar of Darkness2
  • Nerubian Tower2
  • Halls of the Dead2
  • Necropolis2
  • Graveyard1
  • Haunted Gold Mine1
  • Black Citadel1
  • Sacrificial Pit1
  • Slaughterhouse1
  • Boneyard1

Upgrades

  • Creature AttackLevel 2
  • Creature CarapaceLevel 2
  • Web
  • Destroyer Form
  • Burrow

Items

  • Potion of Mana7
  • Rod of Necromancy6
  • Scroll of Town Portal4
  • Potion of Healing3
  • Dust of Appearance2
  • Sacrificial Skull1
  • Wand of Negation1
  • Orb of Corruption1
  • Scroll of Healing1
  • Potion of Lesser Invulnerability1

Control groups

Group 1234567
Set 112 14 12 8 6 9 3
Used 946 225 452 59 87 25 2
Actions by type
Right clicks
2548
Selections
1505
Control group selections
1796
Control groups set
164
Build and train orders
231
Abilities
106
Basic commands
178
Item uses
6
Subgroup switches
0
Units removed from queue
0
Escape presses
10

Lucifer (Lucifer#34735)

284 APM

Heroes

  • BlademasterLevel 5
    1. Wind Walk level 2
    2. Critical Strike level 3
  • Shadow HunterLevel 4
    1. Hex level 2
    2. Healing Wave level 2
  • Tauren ChieftainLevel 4
    1. Endurance Aura level 2
    2. War Stomp level 2

Units

  • Peon21
  • Troll Batrider15
  • Wind Rider12
  • Spirit Walker4
  • Tauren4
  • Kodo Beast4

Buildings

  • Orc Burrow6
  • Stronghold4
  • Beastiary2
  • Watch Tower2
  • Altar of Storms1
  • Voodoo Lounge1
  • Fortress1
  • War Mill1
  • Tauren Totem1
  • Barracks1

Upgrades

  • Envenomed Spears
  • Reinforced DefensesLevel 4
  • Spirit Walker Training
  • War Drums Damage Increase
  • Backpack

Items

  • Lesser Clarity Potion8
  • Healing Salve5
  • Circlet of Nobility4
  • Scroll of Healing3
  • Scroll of Town Portal2
  • Orb of Lightning2
  • Scroll of Speed1
  • Tiny Great Hall1
  • Boots of Quel'Thalas +61
  • Potion of Mana1

Control groups

Group 12456
Set 585 13 2 1 1
Used 832 244 291 579 346
Actions by type
Right clicks
2036
Selections
880
Control group selections
2292
Control groups set
602
Build and train orders
193
Abilities
97
Basic commands
336
Item uses
9
Subgroup switches
0
Units removed from queue
0
Escape presses
13

Timeline

Undead
19,660

Hover icons for details · click to select an action

Cumulative gold spend and replay actions 0 0:00 4,915 5:55 9,830 11:51 14,745 17:47 19,660 23:43 U
Army6,300
Economy1,725
Production2,325
Technology1,850
Support7,460
OrcData incomplete
18,865

Hover icons for details · click to select an action

Cumulative gold spend and replay actions 0 0:00 4,915 5:55 9,830 11:51 14,745 17:47 19,660 23:43
Army8,500
Economy1,575
Production785
Technology1,910
Support6,095

Partial spend: actions with unknown prices are excluded.

23:43 / 23:43
Advanced

Cumulative actions, not surviving units, except that summons drop out when their duration ends. Unknown values are excluded; cancellations do not subtract.

About these charts

Totals accumulate when actions occur. They don’t confirm completion or subtract deaths, cancellations, or refunds.

Summons count from when their owner first selected them, so they appear a little after the cast and some may be missing. Their stats come off after the spell’s duration, an approximation that ignores summons killed early.

Combat uses base unit and building stats, without upgrades, buffs, or abilities. Missing actions or stats can make totals incomplete.

Army
Units other than workers.
Economy
Workers and town halls.
Production
Buildings that produce units.
Technology
Research and tier upgrades.
Support
Supply, shops, defenses, and other buildings.

Spending shows investment, not surviving forces or strategic quality.

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