Replay
  • UndeadLucifer
    1. Death Knight, level 4
    2. Lich, level 1
  • Night ElfPaTo
    1. Demon Hunter, level 4
    2. Naga Sea Witch, level 2
vs
Game length
00:10:49
Patch
2.00
Downloads
30
Lost Lake 1.3
Download map
Game
1v1 on patch 2.00 (build 6117)
File
.w3g
Uploaded
Aug 15, 2026 by kover2177
Game breakdown

Lucifer (Lucifer#34735)

265 APM

Heroes

  • Death KnightLevel 4
    1. Death Coil level 2
    2. Unholy Aura level 2
  • LichLevel 1
    1. Frost Nova level 1

Units

  • Ghoul14
  • Acolyte13
  • Obsidian Statue3
  • Crypt Fiend2

Buildings

  • Ziggurat5
  • Crypt1
  • Altar of Darkness1
  • Tomb of Relics1
  • Halls of the Dead1
  • Graveyard1
  • Black Citadel1
  • Slaughterhouse1
  • Boneyard1

Upgrades

  • Ghoul Frenzy
  • Destroyer Form

Items

  • Rod of Necromancy2
  • Sacrificial Skull1
  • Dust of Appearance1
  • Orb of Corruption1

Control groups

Group 123456
Set 78 22 10 3 5 1
Used 280 96 28 196 156 149
Actions by type
Right clicks
1048
Selections
336
Control group selections
905
Control groups set
119
Build and train orders
74
Abilities
10
Basic commands
123
Item uses
4
Subgroup switches
0
Units removed from queue
0
Escape presses
4

PaTo (PaTo#12362)

255 APM

Heroes

  • Demon HunterLevel 4
    1. Immolation level 2
    2. Mana Burn level 2
  • Naga Sea WitchLevel 2
    1. Frost Arrows level 1
    2. Forked Lightning level 1

Units

  • Wisp33
  • Archer9
  • Dryad3
  • Goblin Shredder2

Buildings

  • Moon Well6
  • Tree of Ages6
  • Ancient of Wonders2
  • Ancient of Lore2
  • Tree of Eternity2
  • Altar of Elders1
  • Ancient of War1
  • Tree of Life1
  • Hunter's Hall1

Upgrades

  • Ultravision
  • Abolish Magic

Items

  • Moonstone2
  • Lesser Clarity Potion2
  • Boots of Speed1
  • Staff of Teleportation1
  • Potion of Healing1
  • Staff of Preservation1

Control groups

Group 1234
Set 228 44 10 99
Used 197 62 19 77
Group 5789
Set 1 11 1 1
Used 2 128 184 154
Actions by type
Right clicks
666
Selections
410
Control group selections
823
Control groups set
395
Build and train orders
114
Abilities
33
Basic commands
74
Item uses
3
Subgroup switches
0
Units removed from queue
0
Escape presses
2

Timeline

Undead
7,070

Hover icons for details · click to select an action

Cumulative gold spend and replay actions 0 0:00 2,601 2:42 5,203 5:24 7,804 8:06 10,405 10:49
Army2,710
Economy975
Production670
Technology820
Support1,895
Nightelf
10,405

Hover icons for details · click to select an action

Cumulative gold spend and replay actions 0 0:00 2,601 2:42 5,203 5:24 7,804 8:06 10,405 10:49
Army2,355
Economy2,320
Production640
Technology2,680
Support2,410
10:49 / 10:49
Advanced

Cumulative actions, not surviving units, except that summons drop out when their duration ends. Unknown values are excluded; cancellations do not subtract.

About these charts

Totals accumulate when actions occur. They don’t confirm completion or subtract deaths, cancellations, or refunds.

Summons count from when their owner first selected them, so they appear a little after the cast and some may be missing. Their stats come off after the spell’s duration, an approximation that ignores summons killed early.

Combat uses base unit and building stats, without upgrades, buffs, or abilities. Missing actions or stats can make totals incomplete.

Army
Units other than workers.
Economy
Workers and town halls.
Production
Buildings that produce units.
Technology
Research and tier upgrades.
Support
Supply, shops, defenses, and other buildings.

Spending shows investment, not surviving forces or strategic quality.

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