Replay
  • Night ElfBazukafit
    1. Demon Hunter, level 8
    2. Naga Sea Witch, level 6
  • HumanMrLogical
    1. Archmage, level 5
    2. Mountain King, level 4
vs
Game length
00:34:50
Patch
2.00
Downloads
81
Twisted Meadows 1.1
Download map
Highlight
Silver highlight
Game
1v1 on patch 2.00 (build 6117)
File
.w3g
Uploaded
Aug 21, 2026 by Stowka
Game breakdown

Bazukafit (BAZUKAFIT#2975)

237 APM

Heroes

  • Demon HunterLevel 8
    1. Metamorphosis level 1
    2. Mana Burn level 3
    3. Evasion level 3
    4. Immolation level 1
  • Naga Sea WitchLevel 6
    1. Frost Arrows level 2
    2. Forked Lightning level 3
    3. Tornado level 1

Units

  • Wisp22
  • Huntress10
  • Dryad8
  • Forest Troll Shadow Priest7
  • Glaive Thrower4
  • Forest Troll Berserker2
  • Archer1
  • Mud Golem1
  • Ogre Mauler1
  • Goblin Shredder1

Buildings

  • Moon Well10
  • Ancient Protector6
  • Altar of Elders2
  • Ancient of War2
  • Ancient of Wonders2
  • Ancient of Lore2
  • Tree of Life2
  • Hunter's Hall1
  • Tree of Ages1

Upgrades

  • Upgrade Moon Glaive
  • Abolish Magic
  • Backpack
  • Ultravision
  • Nature's Blessing
  • Strength of the WildLevel 2
  • Reinforced HidesLevel 2

Items

  • Lesser Clarity Potion5
  • Potion of Lesser Invulnerability3
  • Scroll of Healing2
  • Boots of Speed1
  • Tome of Retraining1
  • Staff of Preservation1
  • Potion of Invisibility1
  • Moonstone1

Control groups

Group 123
Set 972 249 150
Used 1090 414 187
Actions by type
Right clicks
2916
Selections
1115
Control group selections
1691
Control groups set
1371
Build and train orders
199
Abilities
145
Basic commands
532
Item uses
13
Subgroup switches
0
Units removed from queue
2
Escape presses
7

MrLogical (MrLogical#21300)

206 APM

Heroes

  • ArchmageLevel 5
    1. Summon Water Elemental level 3
    2. Brilliance Aura level 2
  • Mountain KingLevel 4
    1. Storm Bolt level 2
    2. Bash level 2

Units

  • Peasant46
  • Footman23
  • Sorceress8
  • Priest6
  • Rifleman5
  • Spell Breaker5
  • Mortar Team4
  • Goblin Shredder2
  • Goblin Sapper2

Buildings

  • Scout Tower21
  • Farm13
  • Guard Tower7
  • Arcane Tower4
  • Town Hall4
  • Barracks3
  • Altar of Kings2
  • Arcane Sanctum2
  • Cannon Tower2
  • Lumber Mill1
  • Keep1
  • Arcane Vault1
  • Blacksmith1
  • Workshop1
  • Castle1

Upgrades

  • Swords
  • Plating
  • Gunpowder
  • Flare
  • Sorceress Training
  • Priest Training

Items

  • Potion of Healing5
  • Scroll of Town Portal5
  • Lesser Clarity Potion4
  • Scroll of Regeneration4
  • Potion of Mana3
  • Dust of Appearance2
  • Boots of Speed1
  • Potion of Lesser Invulnerability1
  • Scroll of Healing1

Control groups

Group 12356
Set 170 67 4 34 37
Used 820 355 29 78 184
Actions by type
Right clicks
2578
Selections
1560
Control group selections
1466
Control groups set
312
Build and train orders
357
Abilities
94
Basic commands
514
Item uses
9
Subgroup switches
0
Units removed from queue
0
Escape presses
11

Timeline

Nightelf
16,120

Hover icons for details · click to select an action

Cumulative gold spend and replay actions 0 0:00 6,029 8:42 12,058 17:25 18,086 26:07 24,115 34:50
Army6,755
Economy2,000
Production970
Technology720
Support5,675
Human
24,115

Hover icons for details · click to select an action

Cumulative gold spend and replay actions 0 0:00 6,029 8:42 12,058 17:25 18,086 26:07 24,115 34:50
Army9,155
Economy4,990
Production1,280
Technology1,800
Support6,890
34:50 / 34:50
Advanced

Cumulative actions, not surviving units, except that summons drop out when their duration ends. Unknown values are excluded; cancellations do not subtract.

About these charts

Totals accumulate when actions occur. They don’t confirm completion or subtract deaths, cancellations, or refunds.

Summons count from when their owner first selected them, so they appear a little after the cast and some may be missing. Their stats come off after the spell’s duration, an approximation that ignores summons killed early.

Combat uses base unit and building stats, without upgrades, buffs, or abilities. Missing actions or stats can make totals incomplete.

Army
Units other than workers.
Economy
Workers and town halls.
Production
Buildings that produce units.
Technology
Research and tier upgrades.
Support
Supply, shops, defenses, and other buildings.

Spending shows investment, not surviving forces or strategic quality.

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