Replay
  • Night ElfJens
    1. Keeper of the Grove, level 4
    2. Pandaren Brewmaster, level 2
  • UndeadSheik
    1. Death Knight, level 3
vs
Game length
00:11:18
Patch
2.00
Downloads
25
Autumn Leaves 2.0
Download map
Game
1v1 on patch 2.00 (build 6117)
File
.w3g
Uploaded
Aug 10, 2026 by kover2177
Game breakdown

Jens (Jens#11592)

316 APM

Heroes

  • Keeper of the GroveLevel 4
    1. Force of Nature level 2
    2. Entangling Roots level 2
  • Pandaren BrewmasterLevel 2
    1. Drunken Haze level 1
    2. Breath of Fire level 1

Units

  • Wisp33
  • Archer9
  • Dryad3
  • Forest Troll Berserker2
  • Ogre Mauler2

Buildings

  • Altar of Elders7
  • Moon Well5
  • Ancient of Wonders3
  • Ancient of Lore2
  • Ancient of War1
  • Tree of Life1
  • Tree of Ages1
  • Hunter's Hall1
  • Tree of Eternity1

Upgrades

  • Backpack
  • Ultravision
  • Strength of the Wild
  • Reinforced Hides
  • Abolish Magic
  • Druid of the Claw Training

Items

  • Lesser Clarity Potion4
  • Moonstone2
  • Potion of Mana2
  • Staff of Teleportation1
  • Staff of Preservation1
  • Potion of Healing1

Control groups

Group 12345
Set 235 3 309 29 29
Used 228 0 118 271 219
Group 67890
Set 17 15 15 15 3
Used 39 0 0 0 15
Actions by type
Right clicks
966
Selections
464
Control group selections
890
Control groups set
670
Build and train orders
108
Abilities
44
Basic commands
114
Item uses
6
Subgroup switches
0
Units removed from queue
0
Escape presses
9

Sheik (sheik#2417)

266 APM

Heroes

  • Death KnightLevel 3
    1. Death Coil level 2
    2. Unholy Aura level 1

Units

  • Acolyte17
  • Ghoul17
  • Goblin Shredder2

Buildings

  • Crypt6
  • Ziggurat6
  • Altar of Darkness2
  • Tomb of Relics1
  • Haunted Gold Mine1
  • Nerubian Tower1
  • Necropolis1
  • Halls of the Dead1
  • Graveyard1

Upgrades

  • Cannibalize
  • Creature Attack

Items

  • Rod of Necromancy2
  • Dust of Appearance2
  • Sacrificial Skull1

Control groups

Group 1234567
Set 68 1 5 7 3 2 1
Used 384 87 206 41 16 19 29
Actions by type
Right clicks
1178
Selections
522
Control group selections
782
Control groups set
87
Build and train orders
71
Abilities
12
Basic commands
82
Item uses
1
Subgroup switches
0
Units removed from queue
0
Escape presses
3

Timeline

Nightelf
10,395

Hover icons for details · click to select an action

Cumulative gold spend and replay actions 0 0:00 2,599 2:49 5,198 5:39 7,796 8:28 10,395 11:18
Army2,695
Economy2,320
Production1,720
Technology800
Support2,860
UndeadData incomplete
8,390

Hover icons for details · click to select an action

Cumulative gold spend and replay actions 0 0:00 2,599 2:49 5,198 5:39 7,796 8:28 10,395 11:18
Army2,790
Economy1,725
Production1,560
Technology420
Support1,895

Partial spend: actions with unknown prices are excluded.

11:18 / 11:18
Advanced

Cumulative actions, not surviving units, except that summons drop out when their duration ends. Unknown values are excluded; cancellations do not subtract.

About these charts

Totals accumulate when actions occur. They don’t confirm completion or subtract deaths, cancellations, or refunds.

Summons count from when their owner first selected them, so they appear a little after the cast and some may be missing. Their stats come off after the spell’s duration, an approximation that ignores summons killed early.

Combat uses base unit and building stats, without upgrades, buffs, or abilities. Missing actions or stats can make totals incomplete.

Army
Units other than workers.
Economy
Workers and town halls.
Production
Buildings that produce units.
Technology
Research and tier upgrades.
Support
Supply, shops, defenses, and other buildings.

Spending shows investment, not surviving forces or strategic quality.

Comments
Sort by
Top replays