Replay
  • Night ElfJens
    1. Demon Hunter, level 5
    2. Keeper of the Grove, level 5
  • OrcSoin
    1. Blademaster, level 7
    2. Shadow Hunter, level 6
vs
Game length
00:25:39
Patch
2.00
Downloads
33
Autumn Leaves 2.0
Download map
Game
1v1 on patch 2.00 (build 6117)
File
.w3g
Uploaded
Aug 10, 2026 by kover2177
Game breakdown

Jens (Jens#11592)

366 APM

Heroes

  • Demon HunterLevel 5
    1. Immolation level 3
    2. Mana Burn level 2
  • Keeper of the GroveLevel 5
    1. Entangling Roots level 3
    2. Thorns Aura level 2

Units

  • Wisp37
  • Druid of the Claw16
  • Dryad14
  • Archer4

Buildings

  • Moon Well9
  • Altar of Elders4
  • Ancient of Wonders2
  • Ancient of Lore2
  • Ancient of War1
  • Tree of Ages1
  • Hunter's Hall1
  • Tree of Life1
  • Tree of Eternity1
  • Ancient Protector1

Upgrades

  • Strength of the Wild
  • Abolish Magic
  • Reinforced Hides
  • Druid of the Claw TrainingLevel 2
  • Ultravision
  • Mark of the Claw
  • Well SpringLevel 2

Items

  • Potion of Lesser Invulnerability4
  • Lesser Clarity Potion4
  • Moonstone2
  • Orb of Venom2
  • Potion of Healing1
  • Staff of Preservation1
  • Scroll of Healing1
  • Staff of Teleportation1

Control groups

Group 12345
Set 462 6 584 31 29
Used 882 2 624 536 282
Group 67890
Set 21 21 21 21 7
Used 252 0 0 1 21
Actions by type
Right clicks
2620
Selections
1763
Control group selections
2600
Control groups set
1203
Build and train orders
258
Abilities
149
Basic commands
428
Item uses
15
Subgroup switches
0
Units removed from queue
0
Escape presses
8

Soin (전소인#3190)

360 APM

Heroes

  • BlademasterLevel 7
    1. Wind Walk level 3
    2. Critical Strike level 3
    3. Bladestorm level 1
  • Shadow HunterLevel 6
    1. Hex level 3
    2. Healing Wave level 3

Units

  • Raider18
  • Peon15
  • Grunt10
  • Spirit Walker7
  • Kodo Beast5

Buildings

  • Orc Burrow6
  • Stronghold6
  • Altar of Storms2
  • Voodoo Lounge2
  • Beastiary2
  • Great Hall2
  • Barracks1
  • Tauren Totem1
  • War Mill1

Upgrades

  • Ensnare
  • Spirit Walker Training
  • Pillage
  • Berserker Strength
  • Armor

Items

  • Lesser Clarity Potion9
  • Healing Salve8
  • Potion of Mana7
  • Potion of Lesser Invulnerability3
  • Scroll of Town Portal2
  • Circlet of Nobility1
  • Dust of Appearance1
  • Scroll of Speed1
  • Scroll of Healing1

Control groups

Group 12345
Set 25 25 26 5 1
Used 670 534 446 261 30
Group 6789
Set 1 3 1 2
Used 238 163 69 30
Actions by type
Right clicks
3391
Selections
2118
Control group selections
2441
Control groups set
89
Build and train orders
313
Abilities
273
Basic commands
265
Item uses
15
Subgroup switches
0
Units removed from queue
0
Escape presses
5

Timeline

NightelfData incomplete
16,145

Hover icons for details · click to select an action

Cumulative gold spend and replay actions 0 0:00 4,664 6:24 9,328 12:49 13,991 19:14 18,655 25:39
Army6,630
Economy2,560
Production1,180
Technology850
Support4,925

Partial spend: actions with unknown prices are excluded.

Orc
18,655

Hover icons for details · click to select an action

Cumulative gold spend and replay actions 0 0:00 4,664 6:24 9,328 12:49 13,991 19:14 18,655 25:39
Army7,880
Economy1,895
Production965
Technology2,065
Support5,850
25:39 / 25:39
Advanced

Cumulative actions, not surviving units, except that summons drop out when their duration ends. Unknown values are excluded; cancellations do not subtract.

About these charts

Totals accumulate when actions occur. They don’t confirm completion or subtract deaths, cancellations, or refunds.

Summons count from when their owner first selected them, so they appear a little after the cast and some may be missing. Their stats come off after the spell’s duration, an approximation that ignores summons killed early.

Combat uses base unit and building stats, without upgrades, buffs, or abilities. Missing actions or stats can make totals incomplete.

Army
Units other than workers.
Economy
Workers and town halls.
Production
Buildings that produce units.
Technology
Research and tier upgrades.
Support
Supply, shops, defenses, and other buildings.

Spending shows investment, not surviving forces or strategic quality.

Comments
Sort by
Top replays