Replay
  • Night ElfDise
    1. Priestess of the Moon, level 4
    2. Pit Lord, level 4
    3. Keeper of the Grove, level 1
  • Night ElfJens
    1. Priestess of the Moon, level 4
    2. Goblin Alchemist, level 4
vs
Game length
00:15:18
Patch
2.00
Downloads
31
Fading Autumn 1.3
Download map
Game
1v1 on patch 2.00 (build 6117)
File
.w3g
Uploaded
Aug 10, 2026 by kover2177
Game breakdown

Dise (DiSe22#2860)

207 APM

Heroes

  • Priestess of the MoonLevel 4
    1. Searing Arrows level 2
    2. Trueshot Aura level 2
  • Pit LordLevel 4
    1. Cleaving Attack level 2
    2. Howl of Terror level 2
  • Keeper of the GroveLevel 1
    1. Entangling Roots level 1

Units

  • Wisp20
  • Archer8
  • Hippogryph5
  • Ogre Magi2
  • Druid of the Talon1

Buildings

  • Moon Well6
  • Ancient of Wonders2
  • Tree of Ages2
  • Ancient of Wind2
  • Altar of Elders1
  • Ancient of War1
  • Tree of Eternity1
  • Tree of Life1
  • Hunter's Hall1

Upgrades

  • Improved Bows
  • Druid of the Talon TrainingLevel 2
  • Well Spring
  • Ultravision

Items

  • Scroll of Healing6
  • Staff of Preservation1
  • Orb of Venom1
  • Potion of Healing1
  • Potion of Lesser Invulnerability1

Control groups

Group 1234567
Set 44 8 7 3 1 2 1
Used 255 89 61 128 186 131 14
Actions by type
Right clicks
1233
Selections
530
Control group selections
864
Control groups set
66
Build and train orders
115
Abilities
92
Basic commands
49
Item uses
6
Subgroup switches
0
Units removed from queue
0
Escape presses
4

Jens (Jens#11592)

344 APM

Heroes

  • Priestess of the MoonLevel 4
    1. Searing Arrows level 2
    2. Trueshot Aura level 2
  • Goblin AlchemistLevel 4
    1. Acid Bomb level 1
    2. Healing Spray level 3

Units

  • Wisp20
  • Huntress11
  • Archer7
  • Druid of the Talon7

Buildings

  • Moon Well9
  • Ancient of Wind4
  • Altar of Elders2
  • Ancient of War2
  • Ancient of Wonders2
  • Tree of Ages2
  • Hunter's Hall1

Upgrades

  • Strength of the Moon
  • Upgrade Moon Glaive
  • Moon Armor
  • Sentinel
  • Ultravision
  • Druid of the Talon TrainingLevel 7
  • Strength of the Wild
  • Mark of the Talon

Items

  • Lesser Clarity Potion5
  • Potion of Healing3
  • Staff of Preservation1
  • Scroll of Healing1
  • Scroll of Protection1

Control groups

Group 12345
Set 253 7 352 20 23
Used 518 0 372 355 289
Group 67890
Set 15 14 16 15 3
Used 34 6 0 0 11
Actions by type
Right clicks
1479
Selections
738
Control group selections
1585
Control groups set
718
Build and train orders
130
Abilities
100
Basic commands
147
Item uses
8
Subgroup switches
0
Units removed from queue
0
Escape presses
11

Timeline

Nightelf
9,875

Hover icons for details · click to select an action

Cumulative gold spend and replay actions 0 0:00 2,815 3:49 5,630 7:39 8,445 11:28 11,260 15:18 U U
Army2,615
Economy1,540
Production630
Technology1,145
Support3,945
NightelfData incomplete
11,260

Hover icons for details · click to select an action

Cumulative gold spend and replay actions 0 0:00 2,815 3:49 5,630 7:39 8,445 11:28 11,260 15:18
Army4,000
Economy1,200
Production1,260
Technology865
Support3,935

Partial spend: actions with unknown prices are excluded.

15:18 / 15:18
Advanced

Cumulative actions, not surviving units, except that summons drop out when their duration ends. Unknown values are excluded; cancellations do not subtract.

About these charts

Totals accumulate when actions occur. They don’t confirm completion or subtract deaths, cancellations, or refunds.

Summons count from when their owner first selected them, so they appear a little after the cast and some may be missing. Their stats come off after the spell’s duration, an approximation that ignores summons killed early.

Combat uses base unit and building stats, without upgrades, buffs, or abilities. Missing actions or stats can make totals incomplete.

Army
Units other than workers.
Economy
Workers and town halls.
Production
Buildings that produce units.
Technology
Research and tier upgrades.
Support
Supply, shops, defenses, and other buildings.

Spending shows investment, not surviving forces or strategic quality.

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