Replay
  • HumanTrof
    1. Archmage, level 2
    2. Paladin, level 2
    3. Blood Mage, level 1
  • UndeadBiko
    1. Death Knight, level 3
    2. Lich, level 2
    3. Firelord, level 2
vs
Game length
00:11:48
Patch
2.00
Downloads
20
Last Refuge 1.5
Download map
Game
1v1 on patch 2.00 (build 6117)
File
.w3g
Uploaded
Aug 9, 2026 by Stowka
Game breakdown

Trof (Trof#21166)

203 APM

Heroes

  • ArchmageLevel 2
    1. Summon Water Elemental level 1
    2. Brilliance Aura level 1
  • PaladinLevel 2
    1. Holy Light level 1
    2. Divine Shield level 1
  • Blood MageLevel 1
    1. Siphon Mana level 1

Units

  • Peasant8
  • Footman4
  • Gryphon Rider4
  • Flying Machine3
  • Knight3

Buildings

  • Farm7
  • Arcane Vault2
  • Altar of Kings1
  • Barracks1
  • Keep1
  • Scout Tower1
  • Blacksmith1
  • Arcane Tower1
  • Lumber Mill1
  • Castle1
  • Workshop1
  • Gryphon Aviary1

Upgrades

  • Flak Cannons
  • Animal War Training

Control groups

Group 1236789
Set 50 9 8 1 1 1 3
Used 493 106 19 122 55 58 1
Actions by type
Right clicks
641
Selections
312
Control group selections
854
Control groups set
73
Build and train orders
53
Abilities
9
Basic commands
244
Item uses
0
Subgroup switches
0
Units removed from queue
0
Escape presses
1

Biko (Cucaracha#21207)

362 APM

Heroes

  • Death KnightLevel 3
    1. Death Coil level 2
    2. Unholy Aura level 1
  • LichLevel 2
    1. Frost Nova level 1
    2. Frost Armor level 1
  • FirelordLevel 2
    1. Summon Lava Spawn level 1
    2. Incinerate level 1

Units

  • Ghoul10
  • Acolyte3
  • Obsidian Statue3
  • Forest Troll Berserker3
  • Crypt Fiend2

Buildings

  • Ziggurat5
  • Black Citadel3
  • Altar of Darkness2
  • Nerubian Tower2
  • Halls of the Dead2
  • Crypt1
  • Tomb of Relics1
  • Graveyard1
  • Slaughterhouse1

Upgrades

  • Backpack
  • Ghoul FrenzyLevel 2
  • Destroyer FormLevel 2
  • WebLevel 2

Items

  • Rod of Necromancy3
  • Scroll of Healing2
  • Orb of Corruption1

Control groups

Group 12345
Set 53 23 2 3 14
Used 299 228 289 318 438
Actions by type
Right clicks
1360
Selections
659
Control group selections
1572
Control groups set
95
Build and train orders
91
Abilities
15
Basic commands
145
Item uses
7
Subgroup switches
0
Units removed from queue
0
Escape presses
0

Timeline

Human
5,960

Hover icons for details · click to select an action

Cumulative gold spend and replay actions 0 0:00 2,113 2:57 4,225 5:54 6,338 8:51 8,450 11:48
Army2,695
Economy600
Production620
Technology935
Support1,110
UndeadData incomplete
8,450

Hover icons for details · click to select an action

Cumulative gold spend and replay actions 0 0:00 2,113 2:57 4,225 5:54 6,338 8:51 8,450 11:48
Army2,965
Economy225
Production700
Technology2,140
Support2,420

Partial spend: actions with unknown prices are excluded.

11:48 / 11:48
Advanced

Cumulative actions, not surviving units, except that summons drop out when their duration ends. Unknown values are excluded; cancellations do not subtract.

About these charts

Totals accumulate when actions occur. They don’t confirm completion or subtract deaths, cancellations, or refunds.

Summons count from when their owner first selected them, so they appear a little after the cast and some may be missing. Their stats come off after the spell’s duration, an approximation that ignores summons killed early.

Combat uses base unit and building stats, without upgrades, buffs, or abilities. Missing actions or stats can make totals incomplete.

Army
Units other than workers.
Economy
Workers and town halls.
Production
Buildings that produce units.
Technology
Research and tier upgrades.
Support
Supply, shops, defenses, and other buildings.

Spending shows investment, not surviving forces or strategic quality.

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