Replay
  • HumanInspired
    1. Archmage, level 4
    2. Paladin, level 3
  • UndeadEdo
    1. Lich, level 4
vs
Game length
00:11:11
Patch
2.00
Downloads
26
Last Refuge 1.5
Download map
Game
1v1 on patch 2.00 (build 6117)
File
.w3g
Uploaded
Aug 9, 2026 by Stowka
Game breakdown

Inspired (Inspired#21581)

253 APM

Heroes

  • ArchmageLevel 4
    1. Summon Water Elemental level 2
    2. Brilliance Aura level 2
  • PaladinLevel 3
    1. Holy Light level 2
    2. Devotion Aura level 1

Units

  • Peasant10
  • Footman7
  • Rifleman5
  • Priest3
  • Forest Troll Berserker1
  • Sorceress1

Buildings

  • Farm8
  • Arcane Tower2
  • Blacksmith2
  • Arcane Vault2
  • Altar of Kings1
  • Barracks1
  • Scout Tower1
  • Keep1
  • Arcane Sanctum1
  • Workshop1

Upgrades

  • Long Rifles
  • GunpowderLevel 2
  • Priest Training

Items

  • Scroll of Regeneration2
  • Lesser Clarity Potion1
  • Ivory Tower1
  • Staff of Teleportation1
  • Scroll of Healing1

Control groups

Group 123456
Set 48 13 7 2 2 5
Used 230 116 38 162 181 201
Actions by type
Right clicks
758
Selections
460
Control group selections
928
Control groups set
77
Build and train orders
115
Abilities
35
Basic commands
210
Item uses
0
Subgroup switches
0
Units removed from queue
1
Escape presses
2

Edo (EdoBoi#2276)

150 APM

Heroes

  • LichLevel 4
    1. Frost Nova level 2
    2. Dark Ritual level 2

Units

  • Ghoul15
  • Acolyte10
  • Crypt Fiend3

Buildings

  • Ziggurat8
  • Haunted Gold Mine3
  • Nerubian Tower3
  • Slaughterhouse3
  • Crypt2
  • Altar of Darkness2
  • Tomb of Relics2
  • Halls of the Dead1
  • Graveyard1

Upgrades

  • Burrow

Items

  • Rod of Necromancy2
  • Sacrificial Skull1

Control groups

Group 123
Set 48 6 24
Used 129 54 31
Actions by type
Right clicks
768
Selections
338
Control group selections
214
Control groups set
78
Build and train orders
59
Abilities
27
Basic commands
22
Item uses
1
Subgroup switches
0
Units removed from queue
0
Escape presses
4

Timeline

Human
6,985

Hover icons for details · click to select an action

Cumulative gold spend and replay actions 0 0:00 1,943 2:47 3,885 5:35 5,828 8:23 7,770 11:11
Army2,775
Economy750
Production630
Technology535
Support2,295
Undead
7,770

Hover icons for details · click to select an action

Cumulative gold spend and replay actions 0 0:00 1,943 2:47 3,885 5:35 5,828 8:23 7,770 11:11
Army2,445
Economy1,425
Production1,180
Technology695
Support2,025
11:11 / 11:11
Advanced

Cumulative actions, not surviving units, except that summons drop out when their duration ends. Unknown values are excluded; cancellations do not subtract.

About these charts

Totals accumulate when actions occur. They don’t confirm completion or subtract deaths, cancellations, or refunds.

Summons count from when their owner first selected them, so they appear a little after the cast and some may be missing. Their stats come off after the spell’s duration, an approximation that ignores summons killed early.

Combat uses base unit and building stats, without upgrades, buffs, or abilities. Missing actions or stats can make totals incomplete.

Army
Units other than workers.
Economy
Workers and town halls.
Production
Buildings that produce units.
Technology
Research and tier upgrades.
Support
Supply, shops, defenses, and other buildings.

Spending shows investment, not surviving forces or strategic quality.

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