Replay
  • OrcSushiCore
    1. Far Seer, level 3
    2. Shadow Hunter, level 3
    3. Tauren Chieftain, level 1
  • HumanArek
    1. Archmage, level 4
    2. Mountain King, level 3
vs
Game length
00:12:10
Patch
2.00
Downloads
13
Northern Isles 1.3
Download map
Game
1v1 on patch 2.00 (build 6117)
File
.w3g
Uploaded
Aug 9, 2026 by kover2177
Game breakdown

SushiCore (SushiCore#2867)

224 APM

Heroes

  • Far SeerLevel 3
    1. Feral Spirit level 2
    2. Chain Lightning level 1
  • Shadow HunterLevel 3
    1. Healing Wave level 2
    2. Hex level 1
  • Tauren ChieftainLevel 1
    1. War Stomp level 1

Units

  • Peon11
  • Troll Headhunter/Berserker7
  • Tauren3
  • Spirit Walker1

Buildings

  • Orc Burrow4
  • Fortress4
  • Altar of Storms2
  • War Mill1
  • Barracks1
  • Stronghold1
  • Voodoo Lounge1
  • Tauren Totem1

Upgrades

  • Spiked Barricades
  • Berserker Upgrade

Items

  • Lesser Clarity Potion5
  • Healing Salve3
  • Scroll of Speed1
  • Potion of Mana1
  • Orb of Lightning1

Control groups

Group 1234
Set 23 6 1 3
Used 182 80 176 204
Actions by type
Right clicks
1141
Selections
396
Control group selections
642
Control groups set
33
Build and train orders
102
Abilities
45
Basic commands
158
Item uses
0
Subgroup switches
0
Units removed from queue
0
Escape presses
0

Arek (arek#2306)

158 APM

Heroes

  • ArchmageLevel 4
    1. Summon Water Elemental level 2
    2. Brilliance Aura level 2
  • Mountain KingLevel 3
    1. Storm Bolt level 2
    2. Bash level 1

Units

  • Rifleman11
  • Peasant9
  • Footman5
  • Priest5

Buildings

  • Farm7
  • Scout Tower3
  • Arcane Tower2
  • Altar of Kings1
  • Barracks1
  • Keep1
  • Blacksmith1
  • Arcane Sanctum1

Upgrades

  • Long Rifles
  • Gunpowder
  • Priest Training

Items

  • Boots of Speed1

Control groups

Group 1234
Set 52 9 3 1
Used 136 23 29 131
Group 5690
Set 2 2 2 6
Used 93 20 4 5
Actions by type
Right clicks
805
Selections
301
Control group selections
441
Control groups set
77
Build and train orders
106
Abilities
18
Basic commands
8
Item uses
4
Subgroup switches
0
Units removed from queue
2
Escape presses
0

Timeline

OrcData incomplete
7,040

Hover icons for details · click to select an action

Cumulative gold spend and replay actions 0 0:00 1,760 3:02 3,520 6:05 5,280 9:07 7,040 12:10
Army1,980
Economy825
Production675
Technology1,690
Support1,870

Partial spend: actions with unknown prices are excluded.

Human
6,545

Hover icons for details · click to select an action

Cumulative gold spend and replay actions 0 0:00 1,760 3:02 3,520 6:05 5,280 9:07 7,040 12:10
Army3,605
Economy675
Production490
Technology535
Support1,240
12:10 / 12:10
Advanced

Cumulative actions, not surviving units, except that summons drop out when their duration ends. Unknown values are excluded; cancellations do not subtract.

About these charts

Totals accumulate when actions occur. They don’t confirm completion or subtract deaths, cancellations, or refunds.

Summons count from when their owner first selected them, so they appear a little after the cast and some may be missing. Their stats come off after the spell’s duration, an approximation that ignores summons killed early.

Combat uses base unit and building stats, without upgrades, buffs, or abilities. Missing actions or stats can make totals incomplete.

Army
Units other than workers.
Economy
Workers and town halls.
Production
Buildings that produce units.
Technology
Research and tier upgrades.
Support
Supply, shops, defenses, and other buildings.

Spending shows investment, not surviving forces or strategic quality.

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