Replay
  • HumanArek
    1. Archmage, level 3
    2. Mountain King, level 2
  • OrcCassius
    1. Far Seer, level 2
    2. Tauren Chieftain, level 1
vs
Game length
00:10:56
Patch
2.00
Downloads
12
Tidehunters 1.2
Download map
Game
1v1 on patch 2.00 (build 6117)
File
.w3g
Uploaded
Aug 9, 2026 by kover2177
Game breakdown

Arek (arek#2306)

150 APM

Heroes

  • ArchmageLevel 3
    1. Summon Water Elemental level 2
    2. Brilliance Aura level 1
  • Mountain KingLevel 2
    1. Storm Bolt level 1
    2. Bash level 1

Units

  • Peasant11
  • Rifleman7
  • Footman5
  • Priest5

Buildings

  • Farm6
  • Scout Tower5
  • Guard Tower3
  • Altar of Kings1
  • Barracks1
  • Keep1
  • Blacksmith1
  • Arcane Sanctum1
  • Arcane Tower1
  • Lumber Mill1

Upgrades

  • Long Rifles
  • Priest Training

Control groups

Group 1234560
Set 49 7 3 1 3 1 7
Used 122 25 11 132 113 8 9
Actions by type
Right clicks
604
Selections
237
Control group selections
420
Control groups set
71
Build and train orders
119
Abilities
14
Basic commands
14
Item uses
0
Subgroup switches
0
Units removed from queue
0
Escape presses
1

Cassius (Cassius#21450)

218 APM

Heroes

  • Far SeerLevel 2
    1. Feral Spirit level 1
    2. Chain Lightning level 1
  • Tauren ChieftainLevel 1
    1. Shockwave level 1

Units

  • Peon9
  • Wind Rider4
  • Grunt2

Buildings

  • Orc Burrow3
  • Beastiary2
  • Altar of Storms1
  • Barracks1
  • Stronghold1
  • Voodoo Lounge1
  • Tauren Totem1
  • War Mill1

Items

  • Healing Salve3
  • Scroll of Speed2
  • Lesser Clarity Potion1

Control groups

Group 1234
Set 129 40 4 5
Used 391 253 94 44
Actions by type
Right clicks
869
Selections
285
Control group selections
782
Control groups set
178
Build and train orders
44
Abilities
16
Basic commands
0
Item uses
1
Subgroup switches
0
Units removed from queue
0
Escape presses
1

Timeline

Human
5,765

Hover icons for details · click to select an action

Cumulative gold spend and replay actions 0 0:00 1,441 2:44 2,883 5:28 4,324 8:12 5,765 10:56
Army2,785
Economy825
Production490
Technology675
Support990
Orc
4,560

Hover icons for details · click to select an action

Cumulative gold spend and replay actions 0 0:00 1,441 2:44 2,883 5:28 4,324 8:12 5,765 10:56
Army1,460
Economy675
Production785
Technology315
Support1,325
10:56 / 10:56
Advanced

Cumulative actions, not surviving units, except that summons drop out when their duration ends. Unknown values are excluded; cancellations do not subtract.

About these charts

Totals accumulate when actions occur. They don’t confirm completion or subtract deaths, cancellations, or refunds.

Summons count from when their owner first selected them, so they appear a little after the cast and some may be missing. Their stats come off after the spell’s duration, an approximation that ignores summons killed early.

Combat uses base unit and building stats, without upgrades, buffs, or abilities. Missing actions or stats can make totals incomplete.

Army
Units other than workers.
Economy
Workers and town halls.
Production
Buildings that produce units.
Technology
Research and tier upgrades.
Support
Supply, shops, defenses, and other buildings.

Spending shows investment, not surviving forces or strategic quality.

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