Replay
  • OrcKiszon
    1. Pit Lord, level 5
    2. Blademaster, level 3
  • OrcELKewLo
    1. Far Seer, level 4
    2. Firelord, level 3
    3. Tauren Chieftain, level 3
vs
Game length
00:21:02
Patch
2.00
Downloads
21
Tidehunters 1.2
Download map
Game
1v1 on patch 2.00 (build 6117)
File
.w3g
Uploaded
Aug 9, 2026 by kover2177
Game breakdown

Kiszon (Kiszon#2255)

133 APM

Heroes

  • Pit LordLevel 5
    1. Rain of Fire level 1
    2. Cleaving Attack level 3
    3. Howl of Terror level 1
  • BlademasterLevel 3
    1. Wind Walk level 1
    2. Critical Strike level 2

Units

  • Peon18
  • Shaman7
  • Grunt6
  • Tauren3
  • Goblin Shredder1
  • Troll Witch Doctor1

Buildings

  • Orc Burrow7
  • Spirit Lodge3
  • Voodoo Lounge2
  • Watch Tower2
  • Barracks1
  • Altar of Storms1
  • Stronghold1
  • War Mill1
  • Fortress1
  • Great Hall1
  • Tauren Totem1

Upgrades

  • Shaman TrainingLevel 2
  • Witch Doctor TrainingLevel 2
  • Reinforced Defenses
  • Pulverize
  • Melee Weapons

Items

  • Healing Salve9
  • Boots of Speed2
  • Lesser Clarity Potion2
  • Scroll of Speed1
  • Potion of Healing1
  • Claws of Attack +61
  • Circlet of Nobility1
  • Scroll of Healing1
  • Potion of Mana1
Actions by type
Right clicks
1559
Selections
868
Control group selections
0
Control groups set
0
Build and train orders
111
Abilities
54
Basic commands
34
Item uses
4
Subgroup switches
0
Units removed from queue
3
Escape presses
0

ELKewLo (eLKewLo#2766)

165 APM

Heroes

  • Far SeerLevel 4
    1. Feral Spirit level 2
    2. Chain Lightning level 2
  • FirelordLevel 3
    1. Soul Burn level 2
    2. Incinerate level 1
  • Tauren ChieftainLevel 3
    1. Endurance Aura level 1
    2. War Stomp level 2

Units

  • Peon21
  • Troll Headhunter/Berserker9
  • Tauren6
  • Spirit Walker5
  • Goblin Sapper1
  • Troll Headhunter/Berserker1

Buildings

  • Orc Burrow7
  • Tauren Totem2
  • Watch Tower2
  • Altar of Storms1
  • War Mill1
  • Barracks1
  • Stronghold1
  • Voodoo Lounge1
  • Fortress1

Upgrades

  • Spiked Barricades
  • Reinforced Defenses
  • Spirit Walker TrainingLevel 2
  • Melee WeaponsLevel 2
  • Pulverize
  • Berserker Upgrade
  • Armor

Items

  • Healing Salve5
  • Scroll of Town Portal3
  • Lesser Clarity Potion2
  • Potion of Healing2
  • Potion of Mana2
  • Scroll of Speed2
  • Tiny Great Hall1
  • Orb of Lightning1
  • Scroll of Healing1

Control groups

Group 1456
Set 35 2 3 1
Used 462 223 264 265
Actions by type
Right clicks
1518
Selections
314
Control group selections
1214
Control groups set
41
Build and train orders
135
Abilities
58
Basic commands
7
Item uses
7
Subgroup switches
0
Units removed from queue
0
Escape presses
5

Timeline

Orc
11,755

Hover icons for details · click to select an action

Cumulative gold spend and replay actions 0 0:00 3,205 5:15 6,410 10:31 9,615 15:46 12,820 21:02
Army3,470
Economy1,735
Production945
Technology815
Support4,790
OrcData incomplete
12,820

Hover icons for details · click to select an action

Cumulative gold spend and replay actions 0 0:00 3,205 5:15 6,410 10:31 9,615 15:46 12,820 21:02
Army4,220
Economy1,575
Production630
Technology890
Support5,505

Partial spend: actions with unknown prices are excluded.

21:02 / 21:02
Advanced

Cumulative actions, not surviving units, except that summons drop out when their duration ends. Unknown values are excluded; cancellations do not subtract.

About these charts

Totals accumulate when actions occur. They don’t confirm completion or subtract deaths, cancellations, or refunds.

Summons count from when their owner first selected them, so they appear a little after the cast and some may be missing. Their stats come off after the spell’s duration, an approximation that ignores summons killed early.

Combat uses base unit and building stats, without upgrades, buffs, or abilities. Missing actions or stats can make totals incomplete.

Army
Units other than workers.
Economy
Workers and town halls.
Production
Buildings that produce units.
Technology
Research and tier upgrades.
Support
Supply, shops, defenses, and other buildings.

Spending shows investment, not surviving forces or strategic quality.

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