Replay
  • Night ElfJens
    1. Keeper of the Grove, level 3
  • UndeadSheik
    1. Lich, level 3
vs
Game length
00:10:38
Patch
2.00
Downloads
26
Springtime 1.4
Download map
Game
1v1 on patch 2.00 (build 6117)
File
.w3g
Uploaded
Aug 8, 2026 by kover2177
Game breakdown

Jens (Jens#11592)

363 APM

Heroes

  • Keeper of the GroveLevel 3
    1. Force of Nature level 1
    2. Entangling Roots level 2

Units

  • Wisp23
  • Huntress10
  • Glaive Thrower3
  • Archer2

Buildings

  • Altar of Elders8
  • Moon Well5
  • Ancient Protector3
  • Ancient of Wonders2
  • Ancient of War1
  • Hunter's Hall1
  • Tree of Ages1

Items

  • Lesser Clarity Potion2
  • Moonstone1

Control groups

Group 12345
Set 249 4 292 31 30
Used 181 0 75 354 326
Group 67890
Set 20 19 17 18 3
Used 6 0 0 0 23
Actions by type
Right clicks
1158
Selections
476
Control group selections
965
Control groups set
683
Build and train orders
68
Abilities
41
Basic commands
130
Item uses
0
Subgroup switches
0
Units removed from queue
1
Escape presses
9

Sheik (sheik#2417)

256 APM

Heroes

  • LichLevel 3
    1. Frost Nova level 2
    2. Dark Ritual level 1

Units

  • Ghoul18
  • Acolyte9
  • Goblin Zeppelin1

Buildings

  • Ziggurat10
  • Nerubian Tower6
  • Crypt4
  • Tomb of Relics4
  • Altar of Darkness2

Items

  • Rod of Necromancy2
  • Sacrificial Skull2
  • Dust of Appearance1

Control groups

Group 1234567
Set 67 1 3 7 4 1 1
Used 281 84 126 36 14 10 42
Actions by type
Right clicks
1156
Selections
471
Control group selections
593
Control groups set
84
Build and train orders
67
Abilities
15
Basic commands
79
Item uses
1
Subgroup switches
0
Units removed from queue
0
Escape presses
3

Timeline

Nightelf
8,015

Hover icons for details · click to select an action

Cumulative gold spend and replay actions 0 0:00 2,004 2:39 4,008 5:19 6,011 7:58 8,015 10:38
Army2,840
Economy1,380
Production1,590
Technology320
Support1,885
Undead
7,330

Hover icons for details · click to select an action

Cumulative gold spend and replay actions 0 0:00 2,004 2:39 4,008 5:19 6,011 7:58 8,015 10:38
Army2,400
Economy675
Production1,160
Technology600
Support2,495
10:38 / 10:38
Advanced

Cumulative actions, not surviving units, except that summons drop out when their duration ends. Unknown values are excluded; cancellations do not subtract.

About these charts

Totals accumulate when actions occur. They don’t confirm completion or subtract deaths, cancellations, or refunds.

Summons count from when their owner first selected them, so they appear a little after the cast and some may be missing. Their stats come off after the spell’s duration, an approximation that ignores summons killed early.

Combat uses base unit and building stats, without upgrades, buffs, or abilities. Missing actions or stats can make totals incomplete.

Army
Units other than workers.
Economy
Workers and town halls.
Production
Buildings that produce units.
Technology
Research and tier upgrades.
Support
Supply, shops, defenses, and other buildings.

Spending shows investment, not surviving forces or strategic quality.

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