Replay
  • UndeadSheik
    1. Crypt Lord, level 3
    2. Firelord, level 1
  • UndeadUgly
    1. Lich, level 3
vs
Game length
00:10:13
Patch
2.00
Downloads
24
Echo Isles 2.2
Download map
Game
1v1 on patch 2.00 (build 6117)
File
.w3g
Uploaded
Aug 8, 2026 by kover2177
Game breakdown

Sheik (sheik#2417)

278 APM

Heroes

  • Crypt LordLevel 3
    1. Carrion Beetles level 2
    2. Impale level 1
  • FirelordLevel 1
    1. Summon Lava Spawn level 1

Units

  • Ghoul13
  • Acolyte4
  • Necromancer2
  • Obsidian Statue1

Buildings

  • Crypt6
  • Ziggurat4
  • Altar of Darkness2
  • Nerubian Tower2
  • Tomb of Relics1
  • Halls of the Dead1
  • Graveyard1
  • Slaughterhouse1
  • Temple of the Damned1

Upgrades

  • Necromancer Training

Items

  • Rod of Necromancy3
  • Potion of Mana2
  • Sacrificial Skull1
  • Potion of Healing1
  • Scroll of Healing1

Control groups

Group 1234567
Set 47 4 3 3 9 1 1
Used 355 117 171 51 29 10 34
Actions by type
Right clicks
1190
Selections
405
Control group selections
767
Control groups set
68
Build and train orders
68
Abilities
8
Basic commands
70
Item uses
1
Subgroup switches
0
Units removed from queue
0
Escape presses
1

Ugly (ehMuch#1965)

248 APM

Heroes

  • LichLevel 3
    1. Frost Nova level 2
    2. Dark Ritual level 1

Units

  • Ghoul19
  • Acolyte14

Buildings

  • Crypt4
  • Ziggurat4
  • Nerubian Tower3
  • Altar of Darkness2
  • Tomb of Relics2
  • Haunted Gold Mine2
  • Halls of the Dead1
  • Graveyard1

Items

  • Rod of Necromancy2
  • Staff of Teleportation2
  • Boots of Speed2
  • Sacrificial Skull1

Control groups

Group 1234
Set 97 1 3 33
Used 335 114 242 66
Actions by type
Right clicks
871
Selections
380
Control group selections
757
Control groups set
134
Build and train orders
75
Abilities
22
Basic commands
54
Item uses
2
Subgroup switches
0
Units removed from queue
0
Escape presses
4

Timeline

Undead
6,970

Hover icons for details · click to select an action

Cumulative gold spend and replay actions 0 0:00 1,946 2:33 3,893 5:06 5,839 7:39 7,785 10:13
Army2,050
Economy300
Production1,855
Technology520
Support2,245
Undead
7,785

Hover icons for details · click to select an action

Cumulative gold spend and replay actions 0 0:00 1,946 2:33 3,893 5:06 5,839 7:39 7,785 10:13
Army2,280
Economy1,500
Production1,160
Technology620
Support2,225
10:13 / 10:13
Advanced

Cumulative actions, not surviving units, except that summons drop out when their duration ends. Unknown values are excluded; cancellations do not subtract.

About these charts

Totals accumulate when actions occur. They don’t confirm completion or subtract deaths, cancellations, or refunds.

Summons count from when their owner first selected them, so they appear a little after the cast and some may be missing. Their stats come off after the spell’s duration, an approximation that ignores summons killed early.

Combat uses base unit and building stats, without upgrades, buffs, or abilities. Missing actions or stats can make totals incomplete.

Army
Units other than workers.
Economy
Workers and town halls.
Production
Buildings that produce units.
Technology
Research and tier upgrades.
Support
Supply, shops, defenses, and other buildings.

Spending shows investment, not surviving forces or strategic quality.

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