Replay
  • HumanHazy
    1. Archmage, level 5
    2. Paladin, level 3
  • UndeadSheik
    1. Death Knight, level 4
    2. Lich, level 3
    3. Pit Lord, level 3
vs
Game length
00:16:43
Patch
2.00
Downloads
31
Shallow Grave
Download map
Game
1v1 on patch 2.00 (build 6117)
File
.w3g
Uploaded
Aug 8, 2026 by kover2177
Game breakdown

Hazy (hazy123123#3311)

218 APM

Heroes

  • ArchmageLevel 5
    1. Summon Water Elemental level 3
    2. Brilliance Aura level 2
  • PaladinLevel 3
    1. Holy Light level 2
    2. Devotion Aura level 1

Units

  • Peasant27
  • Rifleman18
  • Footman10

Buildings

  • Farm10
  • Scout Tower9
  • Altar of Kings4
  • Barracks3
  • Guard Tower3
  • Arcane Tower2
  • Lumber Mill1
  • Town Hall1
  • Keep1
  • Blacksmith1
  • Arcane Vault1

Upgrades

  • Lumber Harvesting
  • Defend
  • GunpowderLevel 2
  • Long Rifles
  • Armor

Items

  • Scroll of Healing2
  • Boots of Speed1
  • Circlet of Nobility1

Control groups

Group 123456
Set 24 8 4 7 2 6
Used 188 81 21 177 156 173
Actions by type
Right clicks
1030
Selections
904
Control group selections
796
Control groups set
51
Build and train orders
215
Abilities
42
Basic commands
351
Item uses
4
Subgroup switches
0
Units removed from queue
1
Escape presses
8

Sheik (sheik#2417)

320 APM

Heroes

  • Death KnightLevel 4
    1. Death Coil level 2
    2. Unholy Aura level 2
  • LichLevel 3
    1. Frost Nova level 2
    2. Frost Armor level 1
  • Pit LordLevel 3
    1. Rain of Fire level 2
    2. Cleaving Attack level 1

Units

  • Crypt Fiend6
  • Obsidian Statue5
  • Acolyte4
  • Ghoul4
  • Abomination2

Buildings

  • Ziggurat8
  • Altar of Darkness4
  • Tomb of Relics2
  • Crypt1
  • Graveyard1
  • Halls of the Dead1
  • Black Citadel1
  • Slaughterhouse1
  • Spirit Tower1

Upgrades

  • Destroyer Form
  • Disease Cloud
  • Creature Attack
  • Burrow
  • Cannibalize

Items

  • Rod of Necromancy3
  • Orb of Corruption1
  • Scroll of Town Portal1
  • Potion of Lesser Invulnerability1
  • Circlet of Nobility1
  • Scroll of Healing1

Control groups

Group 1234567
Set 69 8 9 5 3 3 3
Used 809 391 429 63 79 26 43
Actions by type
Right clicks
1992
Selections
796
Control group selections
1840
Control groups set
100
Build and train orders
110
Abilities
62
Basic commands
151
Item uses
8
Subgroup switches
0
Units removed from queue
0
Escape presses
1

Timeline

Human
12,430

Hover icons for details · click to select an action

Cumulative gold spend and replay actions 0 0:00 3,108 4:10 6,215 8:21 9,323 12:32 12,430 16:43
Army5,040
Economy2,410
Production1,200
Technology895
Support2,885
UndeadData incomplete
9,225

Hover icons for details · click to select an action

Cumulative gold spend and replay actions 0 0:00 3,108 4:10 6,215 8:21 9,323 12:32 12,430 16:43
Army3,250
Economy300
Production1,060
Technology1,040
Support3,575

Partial spend: actions with unknown prices are excluded.

16:43 / 16:43
Advanced

Cumulative actions, not surviving units, except that summons drop out when their duration ends. Unknown values are excluded; cancellations do not subtract.

About these charts

Totals accumulate when actions occur. They don’t confirm completion or subtract deaths, cancellations, or refunds.

Summons count from when their owner first selected them, so they appear a little after the cast and some may be missing. Their stats come off after the spell’s duration, an approximation that ignores summons killed early.

Combat uses base unit and building stats, without upgrades, buffs, or abilities. Missing actions or stats can make totals incomplete.

Army
Units other than workers.
Economy
Workers and town halls.
Production
Buildings that produce units.
Technology
Research and tier upgrades.
Support
Supply, shops, defenses, and other buildings.

Spending shows investment, not surviving forces or strategic quality.

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