Replay
  • UndeadHazy
    1. Lich, level 5
    2. Death Knight, level 4
    3. Dreadlord, level 3
  • UndeadSheik
    1. Death Knight, level 3
    2. Lich, level 3
    3. Dark Ranger, level 2
vs
Game length
00:17:12
Patch
2.00
Downloads
25
Springtime 1.4
Download map
Game
1v1 on patch 2.00 (build 6117)
File
.w3g
Uploaded
Aug 8, 2026 by kover2177
Game breakdown

Hazy (hazy123123#3311)

241 APM

Heroes

  • LichLevel 5
    1. Frost Nova level 3
    2. Dark Ritual level 2
  • Death KnightLevel 4
    1. Death Coil level 2
    2. Unholy Aura level 2
  • DreadlordLevel 3
    1. Sleep level 1
    2. Carrion Swarm level 2

Units

  • Ghoul9
  • Obsidian Statue9
  • Acolyte7
  • Gargoyle3

Buildings

  • Ziggurat7
  • Crypt2
  • Nerubian Tower2
  • Black Citadel2
  • Altar of Darkness1
  • Tomb of Relics1
  • Halls of the Dead1
  • Graveyard1
  • Slaughterhouse1

Upgrades

  • Ghoul Frenzy
  • Destroyer Form
  • Creature AttackLevel 2

Items

  • Potion of Lesser Invulnerability2
  • Rod of Necromancy1
  • Boots of Speed1
  • Orb of Corruption1
  • Scroll of Town Portal1

Control groups

Group 123456
Set 34 14 12 3 2 2
Used 335 53 248 141 91 103
Actions by type
Right clicks
1533
Selections
766
Control group selections
971
Control groups set
67
Build and train orders
167
Abilities
99
Basic commands
298
Item uses
8
Subgroup switches
0
Units removed from queue
0
Escape presses
3

Sheik (sheik#2417)

303 APM

Heroes

  • Death KnightLevel 3
    1. Death Coil level 2
    2. Unholy Aura level 1
  • LichLevel 3
    1. Frost Nova level 2
    2. Frost Armor level 1
  • Dark RangerLevel 2
    1. Black Arrow level 1
    2. Silence level 1

Units

  • Crypt Fiend8
  • Ghoul7
  • Obsidian Statue6
  • Acolyte4
  • Banshee2

Buildings

  • Ziggurat6
  • Crypt5
  • Black Citadel4
  • Altar of Darkness2
  • Tomb of Relics1
  • Graveyard1
  • Halls of the Dead1
  • Nerubian Tower1
  • Slaughterhouse1
  • Spirit Tower1
  • Temple of the Damned1

Upgrades

  • Destroyer Form
  • Web
  • Burrow
  • Creature CarapaceLevel 2
  • Creature Attack
  • Banshee Training

Items

  • Rod of Necromancy3
  • Potion of Healing2
  • Orb of Corruption1
  • Potion of Mana1
  • Scroll of Town Portal1
  • Potion of Lesser Invulnerability1
  • Scroll of Healing1

Control groups

Group 1234567
Set 86 14 7 15 4 3 2
Used 615 182 324 50 81 9 30
Actions by type
Right clicks
2071
Selections
1074
Control group selections
1291
Control groups set
131
Build and train orders
116
Abilities
70
Basic commands
158
Item uses
9
Subgroup switches
0
Units removed from queue
1
Escape presses
4

Timeline

Undead
9,140

Hover icons for details · click to select an action

Cumulative gold spend and replay actions 0 0:00 2,996 4:18 5,993 8:36 8,989 12:54 11,985 17:12
Army3,405
Economy525
Production720
Technology1,345
Support3,145
Undead
11,985

Hover icons for details · click to select an action

Cumulative gold spend and replay actions 0 0:00 2,996 4:18 5,993 8:36 8,989 12:54 11,985 17:12
Army4,070
Economy300
Production1,655
Technology2,115
Support3,845
17:12 / 17:12
Advanced

Cumulative actions, not surviving units, except that summons drop out when their duration ends. Unknown values are excluded; cancellations do not subtract.

About these charts

Totals accumulate when actions occur. They don’t confirm completion or subtract deaths, cancellations, or refunds.

Summons count from when their owner first selected them, so they appear a little after the cast and some may be missing. Their stats come off after the spell’s duration, an approximation that ignores summons killed early.

Combat uses base unit and building stats, without upgrades, buffs, or abilities. Missing actions or stats can make totals incomplete.

Army
Units other than workers.
Economy
Workers and town halls.
Production
Buildings that produce units.
Technology
Research and tier upgrades.
Support
Supply, shops, defenses, and other buildings.

Spending shows investment, not surviving forces or strategic quality.

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