Replay
  • UndeadLabyRinth
    1. Death Knight, level 5
    2. Lich, level 5
    3. Dreadlord, level 4
  • Night ElfLawLiet
    1. Firelord, level 5
    2. Demon Hunter, level 3
    3. Keeper of the Grove, level 2
vs
Game length
00:19:43
Patch
2.00
Downloads
71
Last Refuge 1.5
Download map
Game
1v1 on patch 2.00 (build 6117)
File
.w3g
Uploaded
Aug 7, 2026 by kover2177
Game breakdown

LabyRinth (LabyRinth#3113)

268 APM

Heroes

  • Death KnightLevel 5
    1. Death Coil level 3
    2. Unholy Aura level 2
  • LichLevel 5
    1. Frost Nova level 3
    2. Dark Ritual level 2
  • DreadlordLevel 4
    1. Sleep level 2
    2. Vampiric Aura level 2

Units

  • Gargoyle16
  • Acolyte11
  • Ghoul10
  • Obsidian Statue4
  • Forest Troll Berserker1
  • Forest Troll Shadow Priest1

Buildings

  • Ziggurat8
  • Crypt5
  • Altar of Darkness2
  • Tomb of Relics1
  • Haunted Gold Mine1
  • Halls of the Dead1
  • Graveyard1
  • Nerubian Tower1
  • Necropolis1
  • Spirit Tower1
  • Slaughterhouse1
  • Black Citadel1

Upgrades

  • Creature AttackLevel 3
  • Destroyer Form
  • Creature CarapaceLevel 3
  • Ghoul Frenzy

Items

  • Scroll of Healing5
  • Potion of Mana4
  • Potion of Lesser Invulnerability4
  • Rod of Necromancy3
  • Scroll of Town Portal3
  • Sacrificial Skull2
  • Wand of Negation1
  • Potion of Healing1
  • Orb of Corruption1

Control groups

Group 1234
Set 81 12 17 17
Used 654 276 140 504
Group 5890
Set 16 1 10 4
Used 1 37 120 67
Actions by type
Right clicks
1511
Selections
965
Control group selections
1799
Control groups set
158
Build and train orders
188
Abilities
110
Basic commands
281
Item uses
13
Subgroup switches
0
Units removed from queue
0
Escape presses
0

LawLiet (LawLiet#3990)

203 APM

Heroes

  • FirelordLevel 5
    1. Summon Lava Spawn level 3
    2. Soul Burn level 2
  • Demon HunterLevel 3
    1. Mana Burn level 2
    2. Evasion level 1
  • Keeper of the GroveLevel 2
    1. Thorns Aura level 1
    2. Entangling Roots level 1

Units

  • Wisp18
  • Hippogryph18
  • Druid of the Talon4
  • Archer3
  • Dryad3
  • Druid of the Claw2
  • Forest Troll Berserker1
  • Goblin Shredder1

Buildings

  • Moon Well8
  • Ancient of Wind3
  • Ancient of Wonders2
  • Ancient of Lore2
  • Tree of Life1
  • Altar of Elders1
  • Ancient of War1
  • Tree of Ages1
  • Hunter's Hall1
  • Tree of Eternity1

Upgrades

  • Strength of the WildLevel 2
  • Reinforced HidesLevel 2
  • Druid of the Talon TrainingLevel 2
  • Well Spring
  • Nature's Blessing
  • Druid of the Claw TrainingLevel 2
  • Ultravision
  • Abolish Magic
  • Mark of the Claw

Items

  • Scroll of Healing3
  • Orb of Venom2
  • Scroll of Town Portal2
  • Lesser Clarity Potion1
  • Staff of Preservation1
  • Scroll of Protection1

Control groups

Group 1234560
Set 77 29 6 35 4 1 2
Used 452 234 89 76 6 12 1
Actions by type
Right clicks
1450
Selections
736
Control group selections
870
Control groups set
154
Build and train orders
161
Abilities
82
Basic commands
328
Item uses
3
Subgroup switches
0
Units removed from queue
0
Escape presses
6

Timeline

Undead
16,475

Hover icons for details · click to select an action

Cumulative gold spend and replay actions 0 0:00 4,119 4:55 8,238 9:51 12,356 14:47 16,475 19:43
Army5,240
Economy1,275
Production1,500
Technology1,065
Support7,395
Nightelf
14,160

Hover icons for details · click to select an action

Cumulative gold spend and replay actions 0 0:00 4,119 4:55 8,238 9:51 12,356 14:47 16,475 19:43
Army5,375
Economy1,420
Production1,090
Technology1,000
Support5,275
19:43 / 19:43
Advanced

Cumulative actions, not surviving units, except that summons drop out when their duration ends. Unknown values are excluded; cancellations do not subtract.

About these charts

Totals accumulate when actions occur. They don’t confirm completion or subtract deaths, cancellations, or refunds.

Summons count from when their owner first selected them, so they appear a little after the cast and some may be missing. Their stats come off after the spell’s duration, an approximation that ignores summons killed early.

Combat uses base unit and building stats, without upgrades, buffs, or abilities. Missing actions or stats can make totals incomplete.

Army
Units other than workers.
Economy
Workers and town halls.
Production
Buildings that produce units.
Technology
Research and tier upgrades.
Support
Supply, shops, defenses, and other buildings.

Spending shows investment, not surviving forces or strategic quality.

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