Replay
  • HumanSok
    1. Archmage, level 3
    2. Naga Sea Witch, level 1
  • Night ElfLawLiet
    1. Demon Hunter, level 3
    2. Naga Sea Witch, level 1
vs
Game length
00:07:28
Patch
2.00
Downloads
40
Last Refuge 1.5
Download map
Game
1v1 on patch 2.00 (build 6117)
File
.w3g
Uploaded
Aug 7, 2026 by Stowka
Game breakdown

Sok (SooooK#31962)

212 APM

Heroes

  • ArchmageLevel 3
    1. Summon Water Elemental level 2
    2. Brilliance Aura level 1
  • Naga Sea WitchLevel 1
    1. Frost Arrows level 1

Units

  • Peasant9
  • Footman7
  • Forest Troll Berserker1

Buildings

  • Farm4
  • Altar of Kings2
  • Barracks2
  • Keep1
  • Arcane Vault1

Items

  • Boots of Speed1
  • Lesser Clarity Potion1
  • Scroll of Regeneration1

Control groups

Group 123590
Set 135 64 8 2 1 1
Used 132 104 21 46 22 22
Actions by type
Right clicks
454
Selections
260
Control group selections
347
Control groups set
211
Build and train orders
69
Abilities
4
Basic commands
43
Item uses
1
Subgroup switches
0
Units removed from queue
0
Escape presses
0

LawLiet (LawLiet#3990)

219 APM

Heroes

  • Demon HunterLevel 3
    1. Immolation level 2
    2. Mana Burn level 1
  • Naga Sea WitchLevel 1
    1. Frost Arrows level 1

Units

  • Wisp15
  • Archer6

Buildings

  • Moon Well5
  • Altar of Elders1
  • Ancient of War1
  • Ancient of Wonders1
  • Tree of Ages1
  • Hunter's Hall1

Items

  • Circlet of Nobility2
  • Boots of Speed1

Control groups

Group 12345
Set 19 5 1 22 5
Used 163 29 135 113 26
Actions by type
Right clicks
501
Selections
221
Control group selections
466
Control groups set
52
Build and train orders
64
Abilities
37
Basic commands
82
Item uses
3
Subgroup switches
0
Units removed from queue
0
Escape presses
4

Timeline

Human
3,735

Hover icons for details · click to select an action

Cumulative gold spend and replay actions 0 0:00 1,045 1:52 2,090 3:44 3,135 5:36 4,180 7:28
Army1,190
Economy675
Production680
Technology320
Support870
Nightelf
4,180

Hover icons for details · click to select an action

Cumulative gold spend and replay actions 0 0:00 1,045 1:52 2,090 3:44 3,135 5:36 4,180 7:28
Army780
Economy900
Production330
Technology320
Support1,850
7:28 / 7:28
Advanced

Cumulative actions, not surviving units, except that summons drop out when their duration ends. Unknown values are excluded; cancellations do not subtract.

About these charts

Totals accumulate when actions occur. They don’t confirm completion or subtract deaths, cancellations, or refunds.

Summons count from when their owner first selected them, so they appear a little after the cast and some may be missing. Their stats come off after the spell’s duration, an approximation that ignores summons killed early.

Combat uses base unit and building stats, without upgrades, buffs, or abilities. Missing actions or stats can make totals incomplete.

Army
Units other than workers.
Economy
Workers and town halls.
Production
Buildings that produce units.
Technology
Research and tier upgrades.
Support
Supply, shops, defenses, and other buildings.

Spending shows investment, not surviving forces or strategic quality.

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