Replay
  • Night ElfSheik
    1. Demon Hunter, level 3
    2. Naga Sea Witch, level 1
  • UndeadLucifer
    1. Lich, level 1
vs
Game length
00:10:08
Patch
2.00
Downloads
25
Springtime 1.4
Download map
Game
1v1 on patch 2.00 (build 6117)
File
.w3g
Uploaded
Aug 6, 2026 by Stowka
Game breakdown

Sheik (sheik#2417)

297 APM

Heroes

  • Demon HunterLevel 3
    1. Mana Burn level 2
    2. Evasion level 1
  • Naga Sea WitchLevel 1
    1. Frost Arrows level 1

Units

  • Wisp16
  • Archer8
  • Glaive Thrower1

Buildings

  • Moon Well7
  • Altar of Elders6
  • Ancient of War2
  • Ancient Protector2
  • Hunter's Hall1
  • Tree of Ages1
  • Ancient of Wonders1
  • Ancient of Lore1
  • Tree of Eternity1

Control groups

Group 123467
Set 40 1 2 6 2 1
Used 397 157 325 15 30 13
Actions by type
Right clicks
1125
Selections
446
Control group selections
937
Control groups set
52
Build and train orders
61
Abilities
35
Basic commands
52
Item uses
1
Subgroup switches
0
Units removed from queue
0
Escape presses
4

Lucifer (Lucifer#34735)

298 APM

Heroes

  • LichLevel 1
    1. Frost Nova level 1

Units

  • Ghoul25
  • Acolyte10

Buildings

  • Ziggurat5
  • Nerubian Tower2
  • Altar of Darkness1
  • Crypt1
  • Tomb of Relics1
  • Graveyard1
  • Spirit Tower1
  • Halls of the Dead1

Items

  • Sacrificial Skull2
  • Rod of Necromancy1
  • Dust of Appearance1

Control groups

Group 123456
Set 133 37 1 1 4 1
Used 280 0 7 225 135 79
Actions by type
Right clicks
1209
Selections
410
Control group selections
726
Control groups set
177
Build and train orders
56
Abilities
23
Basic commands
141
Item uses
1
Subgroup switches
0
Units removed from queue
0
Escape presses
2

Timeline

Nightelf
6,225

Hover icons for details · click to select an action

Cumulative gold spend and replay actions 0 0:00 1,556 2:32 3,113 5:04 4,669 7:36 6,225 10:08
Army1,250
Economy960
Production1,535
Technology650
Support1,830
Undead
6,215

Hover icons for details · click to select an action

Cumulative gold spend and replay actions 0 0:00 1,556 2:32 3,113 5:04 4,669 7:36 6,225 10:08
Army3,000
Economy750
Production380
Technology665
Support1,420
10:08 / 10:08
Advanced

Cumulative actions, not surviving units, except that summons drop out when their duration ends. Unknown values are excluded; cancellations do not subtract.

About these charts

Totals accumulate when actions occur. They don’t confirm completion or subtract deaths, cancellations, or refunds.

Summons count from when their owner first selected them, so they appear a little after the cast and some may be missing. Their stats come off after the spell’s duration, an approximation that ignores summons killed early.

Combat uses base unit and building stats, without upgrades, buffs, or abilities. Missing actions or stats can make totals incomplete.

Army
Units other than workers.
Economy
Workers and town halls.
Production
Buildings that produce units.
Technology
Research and tier upgrades.
Support
Supply, shops, defenses, and other buildings.

Spending shows investment, not surviving forces or strategic quality.

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