Replay
  • HumanKas
    1. Archmage, level 6
    2. Mountain King, level 4
  • HumanVerdi
    1. Firelord, level 4
    2. Archmage, level 3
vs
Game length
00:17:59
Patch
2.00
Downloads
21
Autumn Leaves 2.0
Download map
Game
1v1 on patch 2.00 (build 6117)
File
.w3g
Uploaded
Aug 6, 2026 by kover2177
Game breakdown

Kas (MagicGnome#221204)

210 APM

Heroes

  • ArchmageLevel 6
    1. Summon Water Elemental level 3
    2. Brilliance Aura level 2
    3. Mass Teleport level 1
  • Mountain KingLevel 4
    1. Storm Bolt level 2
    2. Bash level 2

Units

  • Spell Breaker11
  • Peasant10
  • Footman8
  • Priest6

Buildings

  • Farm9
  • Altar of Kings2
  • Arcane Sanctum2
  • Barracks1
  • Scout Tower1
  • Arcane Tower1
  • Keep1
  • Arcane Vault1
  • Blacksmith1
  • Town Hall1

Upgrades

  • Backpack
  • Priest Training
  • SwordsLevel 2
  • Plating

Items

  • Scroll of Healing4
  • Potion of Lesser Invulnerability3

Control groups

Group 1234
Set 60 19 11 9
Used 457 253 116 160
Group 5890
Set 1 1 2 1
Used 150 5 0 0
Actions by type
Right clicks
1065
Selections
695
Control group selections
1141
Control groups set
104
Build and train orders
116
Abilities
53
Basic commands
387
Item uses
4
Subgroup switches
0
Units removed from queue
0
Escape presses
1

Verdi (Verdi#21518)

380 APM

Heroes

  • FirelordLevel 4
    1. Summon Lava Spawn level 1
    2. Incinerate level 2
    3. Soul Burn level 1
  • ArchmageLevel 3
    1. Summon Water Elemental level 2
    2. Brilliance Aura level 1

Units

  • Spell Breaker19
  • Peasant18
  • Priest9
  • Footman8
  • Goblin Zeppelin1

Buildings

  • Farm9
  • Scout Tower3
  • Arcane Tower2
  • Arcane Sanctum2
  • Barracks1
  • Altar of Kings1
  • Keep1
  • Arcane Vault1
  • Lumber Mill1
  • Town Hall1
  • Blacksmith1
  • Castle1

Upgrades

  • Defend
  • Priest Training
  • Lumber Harvesting
  • SwordsLevel 2
  • Plating

Items

  • Scroll of Healing2
  • Boots of Speed1
  • Circlet of Nobility1
  • Ivory Tower1
  • Scroll of Regeneration1
  • Potion of Lesser Invulnerability1

Control groups

Group 12345
Set 59 5 20 12 1
Used 1221 433 1586 123 24
Actions by type
Right clicks
1307
Selections
1248
Control group selections
3387
Control groups set
97
Build and train orders
138
Abilities
38
Basic commands
238
Item uses
2
Subgroup switches
0
Units removed from queue
0
Escape presses
4

Timeline

Human
9,620

Hover icons for details · click to select an action

Cumulative gold spend and replay actions 0 0:00 3,241 4:29 6,483 8:59 9,724 13:29 12,965 17:59
Army4,255
Economy1,135
Production820
Technology440
Support2,970
Human
12,965

Hover icons for details · click to select an action

Cumulative gold spend and replay actions 0 0:00 3,241 4:29 6,483 8:59 9,724 13:29 12,965 17:59
Army6,620
Economy1,735
Production640
Technology930
Support3,040
17:59 / 17:59
Advanced

Cumulative actions, not surviving units, except that summons drop out when their duration ends. Unknown values are excluded; cancellations do not subtract.

About these charts

Totals accumulate when actions occur. They don’t confirm completion or subtract deaths, cancellations, or refunds.

Summons count from when their owner first selected them, so they appear a little after the cast and some may be missing. Their stats come off after the spell’s duration, an approximation that ignores summons killed early.

Combat uses base unit and building stats, without upgrades, buffs, or abilities. Missing actions or stats can make totals incomplete.

Army
Units other than workers.
Economy
Workers and town halls.
Production
Buildings that produce units.
Technology
Research and tier upgrades.
Support
Supply, shops, defenses, and other buildings.

Spending shows investment, not surviving forces or strategic quality.

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