Replay
  • Night ElfLawLiet
    1. Demon Hunter, level 5
    2. Naga Sea Witch, level 3
    3. Pit Lord, level 2
  • HumanLeon
    1. Mountain King, level 3
    2. Archmage, level 3
vs
Game length
00:15:17
Patch
2.00
Downloads
28
Springtime 1.4
Download map
Game
1v1 on patch 2.00 (build 6117)
File
.w3g
Uploaded
Aug 6, 2026 by Stowka
Game breakdown

LawLiet (LawLiet#3990)

234 APM

Heroes

  • Demon HunterLevel 5
    1. Evasion level 3
    2. Mana Burn level 2
  • Naga Sea WitchLevel 3
    1. Frost Arrows level 1
    2. Forked Lightning level 2
  • Pit LordLevel 2
    1. Cleaving Attack level 1
    2. Rain of Fire level 1

Units

  • Wisp34
  • Dryad6
  • Archer4
  • Druid of the Claw4
  • Goblin Zeppelin1

Buildings

  • Moon Well6
  • Ancient Protector3
  • Ancient of Lore2
  • Altar of Elders1
  • Ancient of War1
  • Tree of Ages1
  • Hunter's Hall1
  • Tree of Life1
  • Tree of Eternity1
  • Ancient of Wonders1

Upgrades

  • Abolish MagicLevel 2
  • Druid of the Claw TrainingLevel 3
  • Strength of the Wild
  • Reinforced Hides
  • Well Spring
  • Ultravision

Items

  • Scroll of Healing2
  • Potion of Lesser Invulnerability2
  • Circlet of Nobility1
  • Tome of Retraining1
  • Staff of Teleportation1
  • Lesser Clarity Potion1
  • Moonstone1
  • Staff of Preservation1
  • Orb of Venom1

Control groups

Group 123456
Set 67 5 4 20 4 2
Used 493 137 247 190 18 4
Actions by type
Right clicks
1184
Selections
478
Control group selections
1089
Control groups set
102
Build and train orders
140
Abilities
51
Basic commands
294
Item uses
11
Subgroup switches
0
Units removed from queue
0
Escape presses
4

Leon (LeonXIV#21701)

415 APM

Heroes

  • Mountain KingLevel 3
    1. Storm Bolt level 2
    2. Bash level 1
  • ArchmageLevel 3
    1. Brilliance Aura level 1
    2. Blizzard level 2

Units

  • Peasant24
  • Footman17
  • Rifleman7
  • Spell Breaker4
  • Sorceress3
  • Priest1

Buildings

  • Farm10
  • Scout Tower3
  • Arcane Tower3
  • Guard Tower2
  • Arcane Sanctum2
  • Altar of Kings1
  • Barracks1
  • Town Hall1
  • Lumber Mill1
  • Blacksmith1
  • Keep1
  • Arcane Vault1

Upgrades

  • Lumber Harvesting
  • Defend
  • Long Rifles
  • Armor

Items

  • Scroll of Regeneration3
  • Boots of Speed1
  • Dust of Appearance1
  • Lesser Clarity Potion1
  • Potion of Healing1
  • Potion of Mana1

Control groups

Group 123456
Set 169 23 47 45 40 6
Used 1052 365 348 215 708 28
Actions by type
Right clicks
1847
Selections
706
Control group selections
2716
Control groups set
330
Build and train orders
162
Abilities
45
Basic commands
141
Item uses
3
Subgroup switches
0
Units removed from queue
2
Escape presses
4

Timeline

NightelfData incomplete
10,675

Hover icons for details · click to select an action

Cumulative gold spend and replay actions 0 0:00 2,846 3:49 5,693 7:38 8,539 11:27 11,385 15:17
Army2,650
Economy2,380
Production640
Technology825
Support4,180

Partial spend: actions with unknown prices are excluded.

Human
11,385

Hover icons for details · click to select an action

Cumulative gold spend and replay actions 0 0:00 2,846 3:49 5,693 7:38 8,539 11:27 11,385 15:17
Army5,190
Economy2,185
Production640
Technology895
Support2,475
15:17 / 15:17
Advanced

Cumulative actions, not surviving units, except that summons drop out when their duration ends. Unknown values are excluded; cancellations do not subtract.

About these charts

Totals accumulate when actions occur. They don’t confirm completion or subtract deaths, cancellations, or refunds.

Summons count from when their owner first selected them, so they appear a little after the cast and some may be missing. Their stats come off after the spell’s duration, an approximation that ignores summons killed early.

Combat uses base unit and building stats, without upgrades, buffs, or abilities. Missing actions or stats can make totals incomplete.

Army
Units other than workers.
Economy
Workers and town halls.
Production
Buildings that produce units.
Technology
Research and tier upgrades.
Support
Supply, shops, defenses, and other buildings.

Spending shows investment, not surviving forces or strategic quality.

Comments
Sort by
Top replays