Replay
  • Night ElfSoYma
    1. Demon Hunter, level 3
    2. Naga Sea Witch, level 1
  • HumanKas
    1. Archmage, level 3
vs
Game length
00:07:14
Patch
2.00
Downloads
25
Springtime 1.4
Download map
Game
1v1 on patch 2.00 (build 6117)
File
.w3g
Uploaded
Aug 4, 2026 by Stowka
Game breakdown

SoYma (SoYma#2943)

284 APM

Heroes

  • Demon HunterLevel 3
    1. Immolation level 2
    2. Evasion level 1
  • Naga Sea WitchLevel 1
    1. Frost Arrows level 1

Units

  • Wisp12
  • Archer4
  • Dryad1

Buildings

  • Moon Well4
  • Altar of Elders2
  • Ancient of Lore2
  • Ancient of War1
  • Ancient of Wonders1
  • Tree of Ages1
  • Hunter's Hall1
  • Tree of Eternity1

Upgrades

  • Ultravision
  • Abolish Magic
  • Druid of the Claw Training

Control groups

Group 12345
Set 48 4 3 4 2
Used 478 131 420 50 2
Actions by type
Right clicks
639
Selections
170
Control group selections
1081
Control groups set
61
Build and train orders
45
Abilities
16
Basic commands
2
Item uses
2
Subgroup switches
0
Units removed from queue
0
Escape presses
1

Kas (MagicGnome#221204)

208 APM

Heroes

  • ArchmageLevel 3
    1. Summon Water Elemental level 2
    2. Brilliance Aura level 1

Units

  • Peasant17
  • Footman9
  • Ice Troll Berserker1

Buildings

  • Farm4
  • Scout Tower3
  • Altar of Kings2
  • Arcane Tower2
  • Barracks1
  • Town Hall1
  • Keep1
  • Arcane Vault1
  • Lumber Mill1

Items

  • Boots of Speed1
  • Staff of Teleportation1

Control groups

Group 12345
Set 26 11 6 6 3
Used 59 49 96 119 125
Actions by type
Right clicks
479
Selections
306
Control group selections
448
Control groups set
52
Build and train orders
52
Abilities
4
Basic commands
115
Item uses
1
Subgroup switches
0
Units removed from queue
0
Escape presses
1

Timeline

Nightelf
4,075

Hover icons for details · click to select an action

Cumulative gold spend and replay actions 0 0:00 1,290 1:48 2,580 3:37 3,870 5:25 5,160 7:14
Army665
Economy720
Production820
Technology750
Support1,120
Human
5,160

Hover icons for details · click to select an action

Cumulative gold spend and replay actions 0 0:00 1,290 1:48 2,580 3:37 3,870 5:25 5,160 7:14 U
Army1,460
Economy1,660
Production520
Technology460
Support1,060
7:14 / 7:14
Advanced

Cumulative actions, not surviving units, except that summons drop out when their duration ends. Unknown values are excluded; cancellations do not subtract.

About these charts

Totals accumulate when actions occur. They don’t confirm completion or subtract deaths, cancellations, or refunds.

Summons count from when their owner first selected them, so they appear a little after the cast and some may be missing. Their stats come off after the spell’s duration, an approximation that ignores summons killed early.

Combat uses base unit and building stats, without upgrades, buffs, or abilities. Missing actions or stats can make totals incomplete.

Army
Units other than workers.
Economy
Workers and town halls.
Production
Buildings that produce units.
Technology
Research and tier upgrades.
Support
Supply, shops, defenses, and other buildings.

Spending shows investment, not surviving forces or strategic quality.

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