Replay
  • UndeadVeS
    1. Lich, level 3
    2. Death Knight, level 1
    3. Dreadlord, level 1
  • UndeadDecept
    1. Lich, level 4
    2. Death Knight, level 2
    3. Dark Ranger, level 1
vs
Game length
00:11:29
Patch
2.00
Downloads
13
Autumn Leaves 2.0
Download map
Game
1v1 on patch 2.00 (build 6117)
File
.w3g
Uploaded
Aug 2, 2026 by kover2177
Game breakdown

VeS (veS#1614)

235 APM

Heroes

  • LichLevel 3
    1. Frost Nova level 2
    2. Dark Ritual level 1
  • Death KnightLevel 1
    1. Death Coil level 1
  • DreadlordLevel 1
    1. Sleep level 1

Units

  • Ghoul8
  • Gargoyle5
  • Acolyte3
  • Obsidian Statue1

Buildings

  • Ziggurat4
  • Crypt2
  • Spirit Tower2
  • Altar of Darkness1
  • Tomb of Relics1
  • Halls of the Dead1
  • Graveyard1
  • Black Citadel1
  • Slaughterhouse1
  • Nerubian Tower1
  • Boneyard1

Items

  • Rod of Necromancy3
  • Boots of Speed1
  • Orb of Corruption1
  • Scroll of Town Portal1
  • Potion of Lesser Invulnerability1

Control groups

Group 123456
Set 31 2 1 2 1 1
Used 253 6 71 295 198 248
Actions by type
Right clicks
933
Selections
320
Control group selections
1071
Control groups set
38
Build and train orders
61
Abilities
24
Basic commands
32
Item uses
6
Subgroup switches
0
Units removed from queue
0
Escape presses
0

Decept (Decept#2676)

315 APM

Heroes

  • LichLevel 4
    1. Frost Nova level 2
    2. Dark Ritual level 2
  • Death KnightLevel 2
    1. Death Coil level 1
    2. Unholy Aura level 1
  • Dark RangerLevel 1
    1. Silence level 1

Units

  • Ghoul9
  • Acolyte5
  • Crypt Fiend4
  • Obsidian Statue2

Buildings

  • Ziggurat4
  • Crypt1
  • Altar of Darkness1
  • Tomb of Relics1
  • Nerubian Tower1
  • Halls of the Dead1
  • Graveyard1
  • Black Citadel1
  • Slaughterhouse1

Upgrades

  • Web
  • Backpack
  • Ghoul Frenzy
  • Destroyer Form

Items

  • Rod of Necromancy1
  • Boots of Speed1
  • Orb of Corruption1
  • Potion of Lesser Invulnerability1

Control groups

Group 123456
Set 36 10 10 1 1 5
Used 523 330 114 167 230 196
Actions by type
Right clicks
1206
Selections
380
Control group selections
1560
Control groups set
63
Build and train orders
77
Abilities
23
Basic commands
42
Item uses
6
Subgroup switches
0
Units removed from queue
0
Escape presses
1

Timeline

Undead
6,660

Hover icons for details · click to select an action

Cumulative gold spend and replay actions 0 0:00 1,665 2:52 3,330 5:44 4,995 8:36 6,660 11:29
Army2,035
Economy225
Production870
Technology1,035
Support2,495
Undead
6,175

Hover icons for details · click to select an action

Cumulative gold spend and replay actions 0 0:00 1,665 2:52 3,330 5:44 4,995 8:36 6,660 11:29
Army2,340
Economy375
Production520
Technology1,070
Support1,870
11:29 / 11:29
Advanced

Cumulative actions, not surviving units, except that summons drop out when their duration ends. Unknown values are excluded; cancellations do not subtract.

About these charts

Totals accumulate when actions occur. They don’t confirm completion or subtract deaths, cancellations, or refunds.

Summons count from when their owner first selected them, so they appear a little after the cast and some may be missing. Their stats come off after the spell’s duration, an approximation that ignores summons killed early.

Combat uses base unit and building stats, without upgrades, buffs, or abilities. Missing actions or stats can make totals incomplete.

Army
Units other than workers.
Economy
Workers and town halls.
Production
Buildings that produce units.
Technology
Research and tier upgrades.
Support
Supply, shops, defenses, and other buildings.

Spending shows investment, not surviving forces or strategic quality.

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