Replay
  • UndeadLadziuk
    1. Crypt Lord, level 5
    2. Death Knight, level 3
    3. Lich, level 3
  • OrcDaron
    1. Far Seer, level 5
    2. Tauren Chieftain, level 5
vs
Game length
00:20:20
Patch
2.00
Downloads
22
Northern Isles 1.3
Download map
Game
1v1 on patch 2.00 (build 6117)
File
.w3g
Uploaded
Aug 2, 2026 by kover2177
Game breakdown

Ladziuk (LDK#21919)

237 APM

Heroes

  • Crypt LordLevel 5
    1. Carrion Beetles level 2
    2. Impale level 3
  • Death KnightLevel 3
    1. Death Coil level 2
    2. Unholy Aura level 1
  • LichLevel 3
    1. Frost Nova level 2
    2. Frost Armor level 1

Units

  • Acolyte18
  • Ghoul15
  • Crypt Fiend5
  • Necromancer3
  • Obsidian Statue2
  • Abomination1

Buildings

  • Ziggurat9
  • Tomb of Relics3
  • Crypt2
  • Altar of Darkness2
  • Nerubian Tower2
  • Haunted Gold Mine2
  • Necropolis2
  • Spirit Tower2
  • Halls of the Dead1
  • Graveyard1
  • Black Citadel1
  • Slaughterhouse1
  • Temple of the Damned1

Upgrades

  • Necromancer Training
  • Burrow
  • Destroyer Form

Items

  • Scroll of Town Portal4
  • Potion of Mana3
  • Rod of Necromancy2
  • Potion of Healing2
  • Sacrificial Skull1
  • Claws of Attack +61
  • Boots of Speed1
  • Circlet of Nobility1
  • Potion of Lesser Invulnerability1
  • Scroll of Healing1
  • Wand of Negation1
  • Orb of Corruption1

Control groups

Group 1234
Set 47 5 1 4
Used 410 377 275 317
Actions by type
Right clicks
1813
Selections
932
Control group selections
1379
Control groups set
57
Build and train orders
183
Abilities
57
Basic commands
143
Item uses
8
Subgroup switches
0
Units removed from queue
0
Escape presses
0

Daron (EGON79#2746)

126 APM

Heroes

  • Far SeerLevel 5
    1. Feral Spirit level 3
    2. Chain Lightning level 2
  • Tauren ChieftainLevel 5
    1. Endurance Aura level 2
    2. Shockwave level 3

Units

  • Raider8
  • Peon7
  • Grunt7
  • Spirit Walker4
  • Kodo Beast2
  • Troll Batrider2

Buildings

  • Orc Burrow6
  • Tauren Totem3
  • Altar of Storms1
  • Barracks1
  • War Mill1
  • Stronghold1
  • Voodoo Lounge1
  • Beastiary1
  • Great Hall1

Upgrades

  • Spirit Walker TrainingLevel 2
  • EnsnareLevel 2
  • Berserker Strength
  • Reinforced Defenses
  • Pillage
  • Armor
  • Melee Weapons

Items

  • Lesser Clarity Potion5
  • Healing Salve5
  • Scroll of Healing5
  • Potion of Lesser Invulnerability3
  • Scroll of Speed2
  • Potion of Mana1
  • Staff of Teleportation1

Control groups

Group 1234
Set 60 6 1 1
Used 134 143 53 82
Actions by type
Right clicks
881
Selections
587
Control group selections
412
Control groups set
68
Build and train orders
137
Abilities
101
Basic commands
237
Item uses
9
Subgroup switches
0
Units removed from queue
3
Escape presses
0

Timeline

Undead
14,495

Hover icons for details · click to select an action

Cumulative gold spend and replay actions 0 0:00 3,624 5:05 7,248 10:10 10,871 15:15 14,495 20:20
Army3,950
Economy2,250
Production1,055
Technology1,285
Support5,955
OrcData incomplete
11,570

Hover icons for details · click to select an action

Cumulative gold spend and replay actions 0 0:00 3,624 5:05 7,248 10:10 10,871 15:15 14,495 20:20
Army4,450
Economy910
Production910
Technology565
Support4,735

Partial spend: actions with unknown prices are excluded.

20:20 / 20:20
Advanced

Cumulative actions, not surviving units, except that summons drop out when their duration ends. Unknown values are excluded; cancellations do not subtract.

About these charts

Totals accumulate when actions occur. They don’t confirm completion or subtract deaths, cancellations, or refunds.

Summons count from when their owner first selected them, so they appear a little after the cast and some may be missing. Their stats come off after the spell’s duration, an approximation that ignores summons killed early.

Combat uses base unit and building stats, without upgrades, buffs, or abilities. Missing actions or stats can make totals incomplete.

Army
Units other than workers.
Economy
Workers and town halls.
Production
Buildings that produce units.
Technology
Research and tier upgrades.
Support
Supply, shops, defenses, and other buildings.

Spending shows investment, not surviving forces or strategic quality.

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