Replay
  • Night ElfLadziuk
    1. Keeper of the Grove, level 3
    2. Firelord, level 3
  • OrcDaron
    1. Blademaster, level 3
    2. Shadow Hunter, level 2
vs
Game length
00:10:35
Patch
2.00
Downloads
20
Tidehunters 1.2
Download map
Game
1v1 on patch 2.00 (build 6117)
File
.w3g
Uploaded
Aug 2, 2026 by kover2177
Game breakdown

Ladziuk (LDK#21919)

208 APM

Heroes

  • Keeper of the GroveLevel 3
    1. Force of Nature level 2
    2. Entangling Roots level 1
  • FirelordLevel 3
    1. Summon Lava Spawn level 2
    2. Soul Burn level 1

Units

  • Archer15
  • Wisp13

Buildings

  • Ancient of War4
  • Moon Well4
  • Ancient of Wonders2
  • Altar of Elders1
  • Tree of Ages1

Upgrades

  • Improved Bows

Items

  • Lesser Clarity Potion3
  • Potion of Mana2
  • Dust of Appearance1
  • Staff of Preservation1
  • Potion of Healing1

Control groups

Group 1234
Set 26 2 1 2
Used 131 152 120 147
Actions by type
Right clicks
820
Selections
411
Control group selections
550
Control groups set
31
Build and train orders
71
Abilities
27
Basic commands
104
Item uses
2
Subgroup switches
0
Units removed from queue
0
Escape presses
0

Daron (EGON79#2746)

147 APM

Heroes

  • BlademasterLevel 3
    1. Wind Walk level 2
    2. Critical Strike level 1
  • Shadow HunterLevel 2
    1. Hex level 1
    2. Serpent Ward level 1

Units

  • Peon11
  • Grunt5
  • Raider4

Buildings

  • Orc Burrow3
  • Voodoo Lounge3
  • Beastiary2
  • Altar of Storms1
  • Barracks1
  • Stronghold1
  • War Mill1

Upgrades

  • Ensnare
  • Berserker Strength
  • Pillage

Items

  • Healing Salve4
  • Lesser Clarity Potion3
  • Scroll of Speed2
  • Claws of Attack +61
  • Circlet of Nobility1
  • Dust of Appearance1
  • Potion of Healing1

Control groups

Group 1234
Set 29 1 1 1
Used 14 127 47 135
Actions by type
Right clicks
638
Selections
244
Control group selections
323
Control groups set
32
Build and train orders
64
Abilities
26
Basic commands
76
Item uses
4
Subgroup switches
0
Units removed from queue
2
Escape presses
0

Timeline

Nightelf
5,665

Hover icons for details · click to select an action

Cumulative gold spend and replay actions 0 0:00 1,515 2:38 3,030 5:17 4,545 7:56 6,060 10:35
Army1,950
Economy780
Production780
Technology370
Support1,785
Orc
6,060

Hover icons for details · click to select an action

Cumulative gold spend and replay actions 0 0:00 1,515 2:38 3,030 5:17 4,545 7:56 6,060 10:35
Army1,720
Economy825
Production650
Technology490
Support2,375
10:35 / 10:35
Advanced

Cumulative actions, not surviving units, except that summons drop out when their duration ends. Unknown values are excluded; cancellations do not subtract.

About these charts

Totals accumulate when actions occur. They don’t confirm completion or subtract deaths, cancellations, or refunds.

Summons count from when their owner first selected them, so they appear a little after the cast and some may be missing. Their stats come off after the spell’s duration, an approximation that ignores summons killed early.

Combat uses base unit and building stats, without upgrades, buffs, or abilities. Missing actions or stats can make totals incomplete.

Army
Units other than workers.
Economy
Workers and town halls.
Production
Buildings that produce units.
Technology
Research and tier upgrades.
Support
Supply, shops, defenses, and other buildings.

Spending shows investment, not surviving forces or strategic quality.

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