Replay
  • Night ElfLiiLD.C
    1. Keeper of the Grove, level 4
    2. Naga Sea Witch, level 3
  • HumanThorZaIN
    1. Archmage, level 3
    2. Mountain King, level 2
    3. Paladin, level 1
vs
Game length
00:14:10
Patch
2.00
Downloads
21
Twisted Meadows 1.1
Download map
Game
1v1 on patch 2.00 (build 6117)
File
.w3g
Uploaded
Aug 1, 2026 by Stowka
Game breakdown

LiiLD.C (LiiLDC#2753)

220 APM

Heroes

  • Keeper of the GroveLevel 4
    1. Force of Nature level 2
    2. Entangling Roots level 2
  • Naga Sea WitchLevel 3
    1. Frost Arrows level 1
    2. Forked Lightning level 2

Units

  • Wisp13
  • Dryad8
  • Huntress5
  • Archer4

Buildings

  • Moon Well6
  • Ancient of War2
  • Ancient of Lore2
  • Altar of Elders1
  • Hunter's Hall1
  • Tree of Life1
  • Tree of Ages1
  • Ancient of Wonders1

Upgrades

  • Upgrade Moon Glaive
  • Ultravision
  • Improved Bows
  • Abolish Magic
  • Reinforced HidesLevel 2
  • Strength of the Wild

Items

  • Scroll of Healing1
  • Potion of Lesser Invulnerability1

Control groups

Group 1234589
Set 85 36 23 1 2 1 8
Used 424 127 367 175 13 2 1
Actions by type
Right clicks
818
Selections
505
Control group selections
1109
Control groups set
156
Build and train orders
70
Abilities
37
Basic commands
189
Item uses
5
Subgroup switches
0
Units removed from queue
0
Escape presses
1

ThorZaIN (ThorZaIN#1694)

219 APM

Heroes

  • ArchmageLevel 3
    1. Summon Water Elemental level 2
    2. Brilliance Aura level 1
  • Mountain KingLevel 2
    1. Storm Bolt level 1
    2. Bash level 1
  • PaladinLevel 1
    1. Holy Light level 1

Units

  • Dragonhawk Rider12
  • Peasant9
  • Footman7
  • Knight1

Buildings

  • Farm7
  • Altar of Kings2
  • Barracks1
  • Keep1
  • Lumber Mill1
  • Gryphon Aviary1
  • Castle1
  • Arcane Vault1
  • Scout Tower1
  • Arcane Tower1
  • Blacksmith1

Upgrades

  • DefendLevel 2

Items

  • Staff of Sanctuary1
  • Scroll of Town Portal1
  • Scroll of Regeneration1
  • Lesser Clarity Potion1

Control groups

Group 1245890
Set 28 17 1 4 2 2 2
Used 173 159 170 55 2 83 144
Actions by type
Right clicks
1113
Selections
645
Control group selections
786
Control groups set
56
Build and train orders
93
Abilities
68
Basic commands
105
Item uses
3
Subgroup switches
0
Units removed from queue
0
Escape presses
4

Timeline

Nightelf
7,365

Hover icons for details · click to select an action

Cumulative gold spend and replay actions 0 0:00 1,865 3:32 3,730 7:05 5,595 10:37 7,460 14:10
Army2,655
Economy1,120
Production790
Technology570
Support2,230
HumanData incomplete
7,460

Hover icons for details · click to select an action

Cumulative gold spend and replay actions 0 0:00 1,865 3:32 3,730 7:05 5,595 10:37 7,460 14:10
Army3,590
Economy675
Production660
Technology860
Support1,675

Partial spend: actions with unknown prices are excluded.

14:10 / 14:10
Advanced

Cumulative actions, not surviving units, except that summons drop out when their duration ends. Unknown values are excluded; cancellations do not subtract.

About these charts

Totals accumulate when actions occur. They don’t confirm completion or subtract deaths, cancellations, or refunds.

Summons count from when their owner first selected them, so they appear a little after the cast and some may be missing. Their stats come off after the spell’s duration, an approximation that ignores summons killed early.

Combat uses base unit and building stats, without upgrades, buffs, or abilities. Missing actions or stats can make totals incomplete.

Army
Units other than workers.
Economy
Workers and town halls.
Production
Buildings that produce units.
Technology
Research and tier upgrades.
Support
Supply, shops, defenses, and other buildings.

Spending shows investment, not surviving forces or strategic quality.

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