Replay
  • Night ElfLiiLD.C
    1. Demon Hunter, level 4
    2. Naga Sea Witch, level 3
  • HumanThorZaIN
    1. Archmage, level 4
    2. Blood Mage, level 2
vs
Game length
00:11:55
Patch
2.00
Downloads
26
Last Refuge 1.5
Download map
Game
1v1 on patch 2.00 (build 6117)
File
.w3g
Uploaded
Aug 1, 2026 by Stowka
Game breakdown

LiiLD.C (LiiLDC#2753)

220 APM

Heroes

  • Demon HunterLevel 4
    1. Immolation level 2
    2. Mana Burn level 2
  • Naga Sea WitchLevel 3
    1. Frost Arrows level 1
    2. Forked Lightning level 2

Units

  • Wisp21
  • Archer11
  • Dryad9
  • Forest Troll Berserker1
  • Forest Troll Shadow Priest1

Buildings

  • Moon Well4
  • Ancient of Wonders2
  • Ancient of Lore2
  • Altar of Elders1
  • Ancient of War1
  • Tree of Life1
  • Tree of Ages1
  • Hunter's Hall1

Upgrades

  • Improved Bows
  • Abolish Magic

Items

  • Potion of Healing3
  • Moonstone1
  • Potion of Mana1

Control groups

Group 1234589
Set 74 23 28 1 2 1 5
Used 294 57 322 237 0 0 11
Actions by type
Right clicks
711
Selections
410
Control group selections
921
Control groups set
134
Build and train orders
88
Abilities
32
Basic commands
109
Item uses
1
Subgroup switches
0
Units removed from queue
0
Escape presses
2

ThorZaIN (ThorZaIN#1694)

238 APM

Heroes

  • ArchmageLevel 4
    1. Summon Water Elemental level 2
    2. Brilliance Aura level 2
  • Blood MageLevel 2
    1. Siphon Mana level 1
    2. Banish level 1

Units

  • Rifleman13
  • Peasant12
  • Footman6
  • Priest6
  • Sorceress1

Buildings

  • Farm6
  • Altar of Kings2
  • Barracks1
  • Keep1
  • Blacksmith1
  • Scout Tower1
  • Arcane Tower1
  • Arcane Sanctum1

Upgrades

  • Long Rifles

Control groups

Group 1245890
Set 35 18 1 1 2 1 1
Used 133 90 245 71 11 81 152
Actions by type
Right clicks
976
Selections
529
Control group selections
783
Control groups set
59
Build and train orders
89
Abilities
48
Basic commands
118
Item uses
2
Subgroup switches
0
Units removed from queue
0
Escape presses
4

Timeline

Nightelf
7,595

Hover icons for details · click to select an action

Cumulative gold spend and replay actions 0 0:00 1,899 2:58 3,798 5:57 5,696 8:56 7,595 11:55
Army3,175
Economy1,600
Production640
Technology420
Support1,760
Human
7,125

Hover icons for details · click to select an action

Cumulative gold spend and replay actions 0 0:00 1,899 2:58 3,798 5:57 5,696 8:56 7,595 11:55
Army4,440
Economy900
Production670
Technology465
Support650
11:55 / 11:55
Advanced

Cumulative actions, not surviving units, except that summons drop out when their duration ends. Unknown values are excluded; cancellations do not subtract.

About these charts

Totals accumulate when actions occur. They don’t confirm completion or subtract deaths, cancellations, or refunds.

Summons count from when their owner first selected them, so they appear a little after the cast and some may be missing. Their stats come off after the spell’s duration, an approximation that ignores summons killed early.

Combat uses base unit and building stats, without upgrades, buffs, or abilities. Missing actions or stats can make totals incomplete.

Army
Units other than workers.
Economy
Workers and town halls.
Production
Buildings that produce units.
Technology
Research and tier upgrades.
Support
Supply, shops, defenses, and other buildings.

Spending shows investment, not surviving forces or strategic quality.

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