Replay
  • OrcIce orc
    1. Blademaster, level 3
    2. Shadow Hunter, level 3
  • OrcLyn
    1. Blademaster, level 3
    2. Shadow Hunter, level 3
vs
Game length
00:13:24
Patch
2.00
Downloads
41
Concealed Hill
Download map
Game
1v1 on patch 2.00 (build 6117)
File
.w3g
Uploaded
Aug 1, 2026 by Elven_Star
Game breakdown

Ice orc (Ice#41209)

209 APM

Heroes

  • BlademasterLevel 3
    1. Wind Walk level 1
    2. Critical Strike level 2
  • Shadow HunterLevel 3
    1. Hex level 1
    2. Healing Wave level 2

Units

  • Peon7
  • Grunt3
  • Spirit Walker3
  • Tauren3

Buildings

  • Orc Burrow6
  • Tauren Totem2
  • Altar of Storms1
  • Barracks1
  • Voodoo Lounge1
  • Stronghold1
  • Fortress1
  • War Mill1

Upgrades

  • Spirit Walker TrainingLevel 2
  • Pulverize
  • Armor
  • Reinforced Defenses

Items

  • Healing Salve4
  • Scroll of Speed3
  • Lesser Clarity Potion3
  • Dust of Appearance2
  • Potion of Mana2
  • Circlet of Nobility1
  • Orb of Lightning1
  • Scroll of Healing1

Control groups

Group 12345
Set 55 1 5 3 7
Used 428 45 233 51 19
Actions by type
Right clicks
973
Selections
603
Control group selections
776
Control groups set
71
Build and train orders
106
Abilities
82
Basic commands
126
Item uses
6
Subgroup switches
0
Units removed from queue
0
Escape presses
0

Lyn (Lianpia#3217)

336 APM

Heroes

  • BlademasterLevel 3
    1. Wind Walk level 2
    2. Critical Strike level 1
  • Shadow HunterLevel 3
    1. Hex level 1
    2. Healing Wave level 2

Units

  • Peon8
  • Tauren7
  • Grunt5
  • Spirit Walker2
  • Troll Headhunter/Berserker1

Buildings

  • Orc Burrow8
  • Voodoo Lounge3
  • Tauren Totem3
  • Altar of Storms1
  • Barracks1
  • Stronghold1
  • War Mill1
  • Fortress1

Upgrades

  • Spirit Walker TrainingLevel 2
  • PulverizeLevel 2

Items

  • Scroll of Speed4
  • Dust of Appearance4
  • Healing Salve3
  • Lesser Clarity Potion2
  • Circlet of Nobility1
  • Orb of Lightning1
  • Scroll of Healing1
  • Scroll of Town Portal1
  • Potion of Mana1

Control groups

Group 1234
Set 38 34 2 24
Used 188 230 1 745
Group 5670
Set 10 2 2 7
Used 825 10 0 173
Actions by type
Right clicks
969
Selections
697
Control group selections
2172
Control groups set
119
Build and train orders
152
Abilities
48
Basic commands
260
Item uses
8
Subgroup switches
0
Units removed from queue
0
Escape presses
5

Timeline

OrcData incomplete
7,360

Hover icons for details · click to select an action

Cumulative gold spend and replay actions 0 0:00 2,403 3:21 4,805 6:42 7,208 10:03 9,610 13:24
Army2,025
Economy525
Production630
Technology815
Support3,365

Partial spend: actions with unknown prices are excluded.

OrcData incomplete
9,610

Hover icons for details · click to select an action

Cumulative gold spend and replay actions 0 0:00 2,403 3:21 4,805 6:42 7,208 10:03 9,610 13:24
Army3,485
Economy600
Production765
Technology740
Support4,020

Partial spend: actions with unknown prices are excluded.

13:24 / 13:24
Advanced

Cumulative actions, not surviving units, except that summons drop out when their duration ends. Unknown values are excluded; cancellations do not subtract.

About these charts

Totals accumulate when actions occur. They don’t confirm completion or subtract deaths, cancellations, or refunds.

Summons count from when their owner first selected them, so they appear a little after the cast and some may be missing. Their stats come off after the spell’s duration, an approximation that ignores summons killed early.

Combat uses base unit and building stats, without upgrades, buffs, or abilities. Missing actions or stats can make totals incomplete.

Army
Units other than workers.
Economy
Workers and town halls.
Production
Buildings that produce units.
Technology
Research and tier upgrades.
Support
Supply, shops, defenses, and other buildings.

Spending shows investment, not surviving forces or strategic quality.

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