Replay
  • UndeadSheik
    1. Death Knight, level 3
    2. Lich, level 2
vs
Game length
00:11:14
Patch
2.00
Downloads
18
Shallow Grave
Download map
Game
1v1 on patch 2.00 (build 6117)
File
.w3g
Uploaded
Aug 1, 2026 by Stowka
Game breakdown

Sheik (sheik#2417)

295 APM

Heroes

  • Death KnightLevel 3
    1. Death Coil level 2
    2. Unholy Aura level 1
  • LichLevel 2
    1. Frost Nova level 1
    2. Frost Armor level 1

Units

  • Ghoul9
  • Acolyte3
  • Crypt Fiend3
  • Obsidian Statue3

Buildings

  • Altar of Darkness5
  • Ziggurat5
  • Tomb of Relics2
  • Crypt1
  • Halls of the Dead1
  • Graveyard1
  • Black Citadel1
  • Slaughterhouse1

Upgrades

  • Backpack
  • Destroyer Form

Items

  • Rod of Necromancy5
  • Orb of Corruption1

Control groups

Group 1234567
Set 46 3 4 14 3 2 2
Used 300 129 189 43 30 12 60
Actions by type
Right clicks
1333
Selections
650
Control group selections
763
Control groups set
74
Build and train orders
77
Abilities
31
Basic commands
102
Item uses
9
Subgroup switches
0
Units removed from queue
0
Escape presses
1

Deathnote (Odinnsdagr#2292)

217 APM

Heroes

  • ArchmageLevel 3
    1. Summon Water Elemental level 2
    2. Brilliance Aura level 1

Units

  • Peasant35
  • Footman12

Buildings

  • Scout Tower8
  • Farm4
  • Arcane Tower4
  • Guard Tower3
  • Altar of Kings1
  • Barracks1
  • Town Hall1
  • Keep1
  • Lumber Mill1

Upgrades

  • Lumber Harvesting

Items

  • Boots of Speed1

Control groups

Group 123456
Set 34 6 11 43 19 7
Used 114 2 42 298 70 141
Actions by type
Right clicks
650
Selections
441
Control group selections
667
Control groups set
120
Build and train orders
120
Abilities
26
Basic commands
192
Item uses
0
Subgroup switches
0
Units removed from queue
0
Escape presses
7

Timeline

Undead
6,910

Hover icons for details · click to select an action

Cumulative gold spend and replay actions 0 0:00 1,728 2:48 3,455 5:37 5,183 8:25 6,910 11:14
Army2,325
Economy225
Production1,240
Technology770
Support2,350
Human
6,810

Hover icons for details · click to select an action

Cumulative gold spend and replay actions 0 0:00 1,728 2:48 3,455 5:37 5,183 8:25 6,910 11:14
Army1,620
Economy3,010
Production340
Technology810
Support1,030
11:14 / 11:14
Advanced

Cumulative actions, not surviving units, except that summons drop out when their duration ends. Unknown values are excluded; cancellations do not subtract.

About these charts

Totals accumulate when actions occur. They don’t confirm completion or subtract deaths, cancellations, or refunds.

Summons count from when their owner first selected them, so they appear a little after the cast and some may be missing. Their stats come off after the spell’s duration, an approximation that ignores summons killed early.

Combat uses base unit and building stats, without upgrades, buffs, or abilities. Missing actions or stats can make totals incomplete.

Army
Units other than workers.
Economy
Workers and town halls.
Production
Buildings that produce units.
Technology
Research and tier upgrades.
Support
Supply, shops, defenses, and other buildings.

Spending shows investment, not surviving forces or strategic quality.

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