Replay
  • OrcDanGer
    1. Far Seer, level 5
    2. Tauren Chieftain, level 5
    3. Shadow Hunter, level 4
  • HumanINHELL
    1. Archmage, level 6
    2. Mountain King, level 6
vs
Game length
00:27:07
Patch
2.00
Downloads
22
Autumn Leaves 2.0
Download map
Game
1v1 on patch 2.00 (build 6117)
File
.w3g
Uploaded
Aug 1, 2026 by Stowka
Game breakdown

DanGer (DanGer#2365)

346 APM

Heroes

  • Far SeerLevel 5
    1. Feral Spirit level 2
    2. Chain Lightning level 3
  • Tauren ChieftainLevel 5
    1. Endurance Aura level 2
    2. War Stomp level 3
  • Shadow HunterLevel 4
    1. Hex level 2
    2. Healing Wave level 2

Units

  • Peon19
  • Raider11
  • Kodo Beast9
  • Troll Headhunter/Berserker8
  • Troll Headhunter/Berserker4

Buildings

  • Orc Burrow5
  • Barracks4
  • Voodoo Lounge3
  • Altar of Storms2
  • Stronghold2
  • War Mill1
  • Fortress1
  • Beastiary1
  • Great Hall1

Upgrades

  • Troll Regeneration
  • Berserker Upgrade
  • War Drums Damage Increase
  • Reinforced Defenses
  • Ensnare

Items

  • Lesser Clarity Potion9
  • Healing Salve4
  • Scroll of Speed2
  • Potion of Lesser Invulnerability2
  • Scroll of Healing2
  • Orb of Lightning1
  • Scroll of Town Portal1

Control groups

Group 124567
Set 121 55 3 1 3 3
Used 1244 927 381 112 335 255
Actions by type
Right clicks
2901
Selections
1728
Control group selections
3254
Control groups set
186
Build and train orders
226
Abilities
100
Basic commands
621
Item uses
13
Subgroup switches
0
Units removed from queue
0
Escape presses
2

INHELL (inhell#11683)

187 APM

Heroes

  • ArchmageLevel 6
    1. Summon Water Elemental level 2
    2. Brilliance Aura level 3
    3. Mass Teleport level 1
  • Mountain KingLevel 6
    1. Storm Bolt level 3
    2. Thunder Clap level 2
    3. Avatar level 1

Units

  • Peasant11
  • Priest9
  • Rifleman8
  • Footman4
  • Spell Breaker3
  • Sorceress1

Buildings

  • Farm10
  • Scout Tower4
  • Arcane Tower2
  • Arcane Vault2
  • Arcane Sanctum2
  • Altar of Kings1
  • Barracks1
  • Keep1
  • Blacksmith1
  • Lumber Mill1
  • Guard Tower1

Upgrades

  • Long Rifles
  • Priest Training
  • Gunpowder

Items

  • Scroll of Healing3
  • Potion of Lesser Invulnerability3
  • Lesser Clarity Potion3
  • Boots of Speed1
  • Scroll of Protection1
  • Potion of Healing1

Control groups

Group 12345
Set 39 17 5 4 1
Used 339 179 10 119 102
Actions by type
Right clicks
2435
Selections
1055
Control group selections
749
Control groups set
66
Build and train orders
155
Abilities
87
Basic commands
290
Item uses
7
Subgroup switches
0
Units removed from queue
0
Escape presses
1

Timeline

OrcData incomplete
13,975

Hover icons for details · click to select an action

Cumulative gold spend and replay actions 0 0:00 3,494 6:46 6,988 13:33 10,481 20:20 13,975 27:07
Army5,895
Economy1,810
Production1,225
Technology1,355
Support3,690

Partial spend: actions with unknown prices are excluded.

Human
9,865

Hover icons for details · click to select an action

Cumulative gold spend and replay actions 0 0:00 3,494 6:46 6,988 13:33 10,481 20:20 13,975 27:07
Army4,195
Economy825
Production640
Technology605
Support3,600
27:07 / 27:07
Advanced

Cumulative actions, not surviving units, except that summons drop out when their duration ends. Unknown values are excluded; cancellations do not subtract.

About these charts

Totals accumulate when actions occur. They don’t confirm completion or subtract deaths, cancellations, or refunds.

Summons count from when their owner first selected them, so they appear a little after the cast and some may be missing. Their stats come off after the spell’s duration, an approximation that ignores summons killed early.

Combat uses base unit and building stats, without upgrades, buffs, or abilities. Missing actions or stats can make totals incomplete.

Army
Units other than workers.
Economy
Workers and town halls.
Production
Buildings that produce units.
Technology
Research and tier upgrades.
Support
Supply, shops, defenses, and other buildings.

Spending shows investment, not surviving forces or strategic quality.

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