Replay
  • UndeadRohirimm
    1. Death Knight, level 3
    2. Lich, level 2
  • OrcDanGer
    1. Blademaster, level 5
    2. Shadow Hunter, level 4
    3. Tauren Chieftain, level 3
vs
Game length
00:15:07
Patch
2.00
Downloads
14
Last Refuge 1.5
Download map
Game
1v1 on patch 2.00 (build 6117)
File
.w3g
Uploaded
Aug 1, 2026 by Stowka
Game breakdown

Rohirimm (Rohirimm#2710)

147 APM

Heroes

  • Death KnightLevel 3
    1. Death Coil level 2
    2. Unholy Aura level 1
  • LichLevel 2
    1. Frost Nova level 1
    2. Dark Ritual level 1

Units

  • Ghoul12
  • Acolyte8
  • Frost Wyrm3

Buildings

  • Ziggurat6
  • Altar of Darkness2
  • Halls of the Dead2
  • Black Citadel2
  • Boneyard2
  • Crypt1
  • Tomb of Relics1
  • Nerubian Tower1
  • Graveyard1
  • Haunted Gold Mine1
  • Slaughterhouse1

Upgrades

  • Backpack
  • Creature AttackLevel 2

Items

  • Scroll of Town Portal3
  • Rod of Necromancy2
  • Orb of Corruption1
  • Potion of Mana1
  • Potion of Lesser Invulnerability1

Control groups

Group 23
Set 565 2
Used 115 0
Actions by type
Right clicks
749
Selections
359
Control group selections
115
Control groups set
567
Build and train orders
66
Abilities
15
Basic commands
162
Item uses
3
Subgroup switches
0
Units removed from queue
0
Escape presses
2

DanGer (DanGer#2365)

304 APM

Heroes

  • BlademasterLevel 5
    1. Mirror Image level 2
    2. Critical Strike level 3
  • Shadow HunterLevel 4
    1. Hex level 2
    2. Healing Wave level 2
  • Tauren ChieftainLevel 3
    1. Endurance Aura level 1
    2. War Stomp level 2

Units

  • Peon7
  • Troll Headhunter/Berserker6
  • Grunt5
  • Wind Rider3
  • Kodo Beast2
  • Troll Headhunter/Berserker2

Buildings

  • Orc Burrow8
  • Tauren Totem3
  • Stronghold2
  • Fortress2
  • Altar of Storms1
  • Barracks1
  • War Mill1
  • Voodoo Lounge1
  • Beastiary1
  • Great Hall1

Upgrades

  • Troll Regeneration
  • Berserker Upgrade
  • Reinforced Defenses
  • War Drums Damage Increase
  • Ranged WeaponsLevel 2

Items

  • Healing Salve3
  • Lesser Clarity Potion3
  • Scroll of Speed1
  • Orb of Lightning1

Control groups

Group 1234567
Set 15 22 3 1 2 2 1
Used 613 562 43 344 97 265 204
Actions by type
Right clicks
938
Selections
653
Control group selections
2128
Control groups set
46
Build and train orders
85
Abilities
27
Basic commands
419
Item uses
11
Subgroup switches
0
Units removed from queue
0
Escape presses
1

Timeline

Undead
9,405

Hover icons for details · click to select an action

Cumulative gold spend and replay actions 0 0:00 2,351 3:46 4,703 7:33 7,054 11:20 9,405 15:07
Army2,595
Economy825
Production1,000
Technology1,440
Support3,545
OrcData incomplete
9,280

Hover icons for details · click to select an action

Cumulative gold spend and replay actions 0 0:00 2,351 3:46 4,703 7:33 7,054 11:20 9,405 15:07
Army3,385
Economy910
Production910
Technology1,630
Support2,445

Partial spend: actions with unknown prices are excluded.

15:07 / 15:07
Advanced

Cumulative actions, not surviving units, except that summons drop out when their duration ends. Unknown values are excluded; cancellations do not subtract.

About these charts

Totals accumulate when actions occur. They don’t confirm completion or subtract deaths, cancellations, or refunds.

Summons count from when their owner first selected them, so they appear a little after the cast and some may be missing. Their stats come off after the spell’s duration, an approximation that ignores summons killed early.

Combat uses base unit and building stats, without upgrades, buffs, or abilities. Missing actions or stats can make totals incomplete.

Army
Units other than workers.
Economy
Workers and town halls.
Production
Buildings that produce units.
Technology
Research and tier upgrades.
Support
Supply, shops, defenses, and other buildings.

Spending shows investment, not surviving forces or strategic quality.

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