Replay
  • HumanThorZaIN
    1. Archmage, level 3
  • UndeadWhooLY
    1. Death Knight, level 2
vs
Game length
00:08:05
Patch
2.00
Downloads
19
Amazonia
Download map
Game
1v1 on patch 2.00 (build 6117)
File
.w3g
Uploaded
Jul 31, 2026 by Stowka
Game breakdown

ThorZaIN (ThorZaIN#1694)

194 APM

Heroes

  • ArchmageLevel 3
    1. Summon Water Elemental level 2
    2. Brilliance Aura level 1

Units

  • Peasant8
  • Footman6

Buildings

  • Farm5
  • Altar of Kings1
  • Barracks1
  • Keep1
  • Scout Tower1
  • Lumber Mill1
  • Arcane Tower1
  • Castle1
  • Blacksmith1

Control groups

Group 124890
Set 20 11 1 2 2 2
Used 38 17 132 6 56 114
Actions by type
Right clicks
589
Selections
278
Control group selections
363
Control groups set
38
Build and train orders
38
Abilities
41
Basic commands
44
Item uses
0
Subgroup switches
0
Units removed from queue
0
Escape presses
0

WhooLY (Whol#2943)

167 APM

Heroes

  • Death KnightLevel 2
    1. Death Coil level 1
    2. Unholy Aura level 1

Units

  • Ghoul8
  • Acolyte3
  • Crypt Fiend2

Buildings

  • Ziggurat2
  • Altar of Darkness1
  • Crypt1
  • Tomb of Relics1
  • Halls of the Dead1
  • Graveyard1
  • Nerubian Tower1

Items

  • Rod of Necromancy1

Control groups

Group 12345
Set 12 1 1 1 2
Used 43 36 197 176 69
Actions by type
Right clicks
533
Selections
89
Control group selections
521
Control groups set
17
Build and train orders
23
Abilities
5
Basic commands
9
Item uses
0
Subgroup switches
0
Units removed from queue
0
Escape presses
0

Timeline

Human
3,150

Hover icons for details · click to select an action

Cumulative gold spend and replay actions 0 0:00 803 2:01 1,605 4:02 2,408 6:03 3,210 8:05
Army810
Economy600
Production340
Technology710
Support690
Undead
3,210

Hover icons for details · click to select an action

Cumulative gold spend and replay actions 0 0:00 803 2:01 1,605 4:02 2,408 6:03 3,210 8:05
Army1,390
Economy225
Production380
Technology420
Support795
8:05 / 8:05
Advanced

Cumulative actions, not surviving units, except that summons drop out when their duration ends. Unknown values are excluded; cancellations do not subtract.

About these charts

Totals accumulate when actions occur. They don’t confirm completion or subtract deaths, cancellations, or refunds.

Summons count from when their owner first selected them, so they appear a little after the cast and some may be missing. Their stats come off after the spell’s duration, an approximation that ignores summons killed early.

Combat uses base unit and building stats, without upgrades, buffs, or abilities. Missing actions or stats can make totals incomplete.

Army
Units other than workers.
Economy
Workers and town halls.
Production
Buildings that produce units.
Technology
Research and tier upgrades.
Support
Supply, shops, defenses, and other buildings.

Spending shows investment, not surviving forces or strategic quality.

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