Replay
  • OrcFoCuS
    1. Blademaster, level 3
    2. Shadow Hunter, level 3
  • OrcIce orc
    1. Far Seer, level 3
    2. Firelord, level 3
vs
Game length
00:09:52
Patch
2.00
Downloads
35
Tidehunters 1.2
Download map
Game
1v1 on patch 2.00 (build 6117)
File
.w3g
Uploaded
Jul 31, 2026 by Elven_Star
Game breakdown

FoCuS (FoCuS#31324)

305 APM

Heroes

  • BlademasterLevel 3
    1. Wind Walk level 1
    2. Critical Strike level 2
  • Shadow HunterLevel 3
    1. Hex level 2
    2. Healing Wave level 1

Units

  • Peon8
  • Shaman7
  • Grunt5
  • Demolisher1

Buildings

  • Orc Burrow3
  • Altar of Storms1
  • Barracks1
  • Voodoo Lounge1
  • Stronghold1
  • Spirit Lodge1
  • War Mill1

Upgrades

  • Shaman TrainingLevel 2

Items

  • Healing Salve3
  • Potion of Healing3
  • Scroll of Speed2
  • Circlet of Nobility1
  • Lesser Clarity Potion1

Control groups

Group 1234567
Set 2 12 1 1 54 1 1
Used 338 260 1 4 278 274 32
Actions by type
Right clicks
1054
Selections
362
Control group selections
1187
Control groups set
72
Build and train orders
122
Abilities
31
Basic commands
134
Item uses
1
Subgroup switches
0
Units removed from queue
0
Escape presses
2

Ice orc (Ice#41209)

221 APM

Heroes

  • Far SeerLevel 3
    1. Feral Spirit level 2
    2. Chain Lightning level 1
  • FirelordLevel 3
    1. Summon Lava Spawn level 2
    2. Soul Burn level 1

Units

  • Troll Headhunter/Berserker11
  • Peon7
  • Grunt7

Buildings

  • Watch Tower5
  • Orc Burrow3
  • Voodoo Lounge3
  • Altar of Storms1
  • Barracks1
  • War Mill1
  • Stronghold1

Upgrades

  • Spiked Barricades

Items

  • Lesser Clarity Potion3
  • Healing Salve3
  • Scroll of Speed2
  • Circlet of Nobility1
  • Dust of Appearance1

Control groups

Group 12345
Set 62 1 2 2 6
Used 307 70 144 6 42
Actions by type
Right clicks
715
Selections
451
Control group selections
569
Control groups set
73
Build and train orders
154
Abilities
60
Basic commands
112
Item uses
3
Subgroup switches
0
Units removed from queue
0
Escape presses
3

Timeline

Orc
5,730

Hover icons for details · click to select an action

Cumulative gold spend and replay actions 0 0:00 1,665 2:28 3,330 4:56 4,995 7:24 6,660 9:52
Army2,130
Economy600
Production510
Technology315
Support2,175
Orc
6,660

Hover icons for details · click to select an action

Cumulative gold spend and replay actions 0 0:00 1,665 2:28 3,330 4:56 4,995 7:24 6,660 9:52
Army2,885
Economy525
Production360
Technology315
Support2,575
9:52 / 9:52
Advanced

Cumulative actions, not surviving units, except that summons drop out when their duration ends. Unknown values are excluded; cancellations do not subtract.

About these charts

Totals accumulate when actions occur. They don’t confirm completion or subtract deaths, cancellations, or refunds.

Summons count from when their owner first selected them, so they appear a little after the cast and some may be missing. Their stats come off after the spell’s duration, an approximation that ignores summons killed early.

Combat uses base unit and building stats, without upgrades, buffs, or abilities. Missing actions or stats can make totals incomplete.

Army
Units other than workers.
Economy
Workers and town halls.
Production
Buildings that produce units.
Technology
Research and tier upgrades.
Support
Supply, shops, defenses, and other buildings.

Spending shows investment, not surviving forces or strategic quality.

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