Replay
  • UndeadAspect
    1. Death Knight, level 6
    2. Lich, level 5
  • Night ElfOleksiiRadko
    1. Demon Hunter, level 6
    2. Naga Sea Witch, level 5
vs
Game length
00:25:01
Patch
2.00
Downloads
22
Last Refuge 1.5
Download map
Game
1v1 on patch 2.00 (build 6117)
File
.w3g
Uploaded
Jul 29, 2026 by Stowka
Game breakdown

Aspect (Aspect#21972)

278 APM

Heroes

  • Death KnightLevel 6
    1. Death Coil level 3
    2. Unholy Aura level 3
  • LichLevel 5
    1. Frost Nova level 3
    2. Frost Armor level 2

Units

  • Acolyte10
  • Ghoul10
  • Crypt Fiend10
  • Frost Wyrm5
  • Obsidian Statue4

Buildings

  • Ziggurat7
  • Crypt1
  • Altar of Darkness1
  • Tomb of Relics1
  • Nerubian Tower1
  • Halls of the Dead1
  • Graveyard1
  • Black Citadel1
  • Slaughterhouse1
  • Boneyard1

Upgrades

  • Ghoul Frenzy
  • Destroyer Form
  • Creature Attack
  • Web

Items

  • Potion of Mana5
  • Rod of Necromancy4
  • Sacrificial Skull2
  • Scroll of Healing2
  • Dust of Appearance1
  • Orb of Corruption1
  • Scroll of Town Portal1
  • Potion of Lesser Invulnerability1

Control groups

Group 12345
Set 153 27 8 3 1
Used 1113 1008 240 127 335
Actions by type
Right clicks
1992
Selections
954
Control group selections
2823
Control groups set
192
Build and train orders
141
Abilities
69
Basic commands
490
Item uses
13
Subgroup switches
0
Units removed from queue
0
Escape presses
2

OleksiiRadko (Leshka#21750)

268 APM

Heroes

  • Demon HunterLevel 6
    1. Immolation level 1
    2. Mana Burn level 3
    3. Evasion level 1
    4. Metamorphosis level 1
  • Naga Sea WitchLevel 5
    1. Frost Arrows level 2
    2. Forked Lightning level 3

Units

  • Wisp18
  • Druid of the Talon8
  • Druid of the Claw7
  • Dryad6
  • Archer3
  • Goblin Shredder1
  • Hippogryph1

Buildings

  • Moon Well9
  • Altar of Elders3
  • Ancient of Lore2
  • Ancient of War1
  • Tree of Ages1
  • Hunter's Hall1
  • Tree of Eternity1
  • Ancient of Wonders1
  • Ancient of Wind1

Upgrades

  • Abolish Magic
  • Druid of the Claw TrainingLevel 2
  • Strength of the WildLevel 2
  • Backpack
  • Reinforced HidesLevel 2
  • Ultravision
  • Well Spring
  • Druid of the Talon TrainingLevel 2
  • Nature's Blessing
  • Mark of the Claw

Items

  • Moonstone2
  • Orb of Venom1
  • Staff of Preservation1
  • Anti-magic Potion1
  • Scroll of Town Portal1
  • Potion of Lesser Invulnerability1
  • Dust of Appearance1
  • Lesser Clarity Potion1

Control groups

Group 123456
Set 83 31 10 20 9 3
Used 681 478 386 392 395 20
Actions by type
Right clicks
2315
Selections
1098
Control group selections
2352
Control groups set
156
Build and train orders
181
Abilities
138
Basic commands
188
Item uses
9
Subgroup switches
0
Units removed from queue
0
Escape presses
1

Timeline

Undead
12,935

Hover icons for details · click to select an action

Cumulative gold spend and replay actions 0 0:00 3,234 6:15 6,468 12:30 9,701 18:45 12,935 25:01
Army6,075
Economy750
Production670
Technology1,020
Support4,420
Nightelf
12,180

Hover icons for details · click to select an action

Cumulative gold spend and replay actions 0 0:00 3,234 6:15 6,468 12:30 9,701 18:45 12,935 25:01
Army4,660
Economy1,080
Production1,150
Technology1,050
Support4,240
25:01 / 25:01
Advanced

Cumulative actions, not surviving units, except that summons drop out when their duration ends. Unknown values are excluded; cancellations do not subtract.

About these charts

Totals accumulate when actions occur. They don’t confirm completion or subtract deaths, cancellations, or refunds.

Summons count from when their owner first selected them, so they appear a little after the cast and some may be missing. Their stats come off after the spell’s duration, an approximation that ignores summons killed early.

Combat uses base unit and building stats, without upgrades, buffs, or abilities. Missing actions or stats can make totals incomplete.

Army
Units other than workers.
Economy
Workers and town halls.
Production
Buildings that produce units.
Technology
Research and tier upgrades.
Support
Supply, shops, defenses, and other buildings.

Spending shows investment, not surviving forces or strategic quality.

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