Replay
  • OrcIce orc
    1. Blademaster, level 3
    2. Shadow Hunter, level 1
  • OrcSoin
    1. Far Seer, level 3
    2. Firelord, level 1
vs
Game length
00:06:50
Patch
2.00
Downloads
33
Tidehunters 1.2
Download map
Game
1v1 on patch 2.00 (build 6117)
File
.w3g
Uploaded
Jul 29, 2026 by Elven_Star
Game breakdown

Ice orc (Ice#41209)

227 APM

Heroes

  • BlademasterLevel 3
    1. Wind Walk level 2
    2. Critical Strike level 1
  • Shadow HunterLevel 1
    1. Healing Wave level 1

Units

  • Peon7
  • Grunt5
  • Shaman1

Buildings

  • Orc Burrow3
  • Voodoo Lounge2
  • Altar of Storms1
  • Barracks1
  • Stronghold1
  • Spirit Lodge1

Items

  • Healing Salve3
  • Scroll of Speed2
  • Circlet of Nobility1
  • Potion of Healing1

Control groups

Group 12345
Set 21 1 2 3 5
Used 246 44 133 8 18
Actions by type
Right clicks
469
Selections
330
Control group selections
449
Control groups set
32
Build and train orders
94
Abilities
57
Basic commands
64
Item uses
2
Subgroup switches
0
Units removed from queue
0
Escape presses
0

Soin (전소인#3190)

312 APM

Heroes

  • Far SeerLevel 3
    1. Feral Spirit level 2
    2. Chain Lightning level 1
  • FirelordLevel 1
    1. Summon Lava Spawn level 1

Units

  • Troll Headhunter/Berserker10
  • Peon9
  • Grunt2

Buildings

  • Orc Burrow3
  • Altar of Storms2
  • Watch Tower2
  • Barracks1
  • War Mill1
  • Stronghold1
  • Voodoo Lounge1

Upgrades

  • Spiked Barricades

Items

  • Dust of Appearance1

Control groups

Group 1234
Set 41 11 5 7
Used 177 72 16 47
Group 6789
Set 1 1 1 2
Used 161 126 65 8
Actions by type
Right clicks
643
Selections
396
Control group selections
672
Control groups set
69
Build and train orders
176
Abilities
13
Basic commands
106
Item uses
1
Subgroup switches
0
Units removed from queue
0
Escape presses
2

Timeline

Orc
4,010

Hover icons for details · click to select an action

Cumulative gold spend and replay actions 0 0:00 1,104 1:42 2,208 3:25 3,311 5:07 4,415 6:50
Army1,130
Economy525
Production510
Technology315
Support1,530
Orc
4,415

Hover icons for details · click to select an action

Cumulative gold spend and replay actions 0 0:00 1,104 1:42 2,208 3:25 3,311 5:07 4,415 6:50
Army1,750
Economy675
Production540
Technology315
Support1,135
6:50 / 6:50
Advanced

Cumulative actions, not surviving units, except that summons drop out when their duration ends. Unknown values are excluded; cancellations do not subtract.

About these charts

Totals accumulate when actions occur. They don’t confirm completion or subtract deaths, cancellations, or refunds.

Summons count from when their owner first selected them, so they appear a little after the cast and some may be missing. Their stats come off after the spell’s duration, an approximation that ignores summons killed early.

Combat uses base unit and building stats, without upgrades, buffs, or abilities. Missing actions or stats can make totals incomplete.

Army
Units other than workers.
Economy
Workers and town halls.
Production
Buildings that produce units.
Technology
Research and tier upgrades.
Support
Supply, shops, defenses, and other buildings.

Spending shows investment, not surviving forces or strategic quality.

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