Replay
  • HumanKas
    1. Archmage, level 3
    2. Mountain King, level 1
  • HumanTrof
    1. Archmage, level 3
vs
Game length
00:07:36
Patch
2.00
Downloads
27
Turtle Rock 2.0
Download map
Game
1v1 on patch 2.00 (build 6117)
File
.w3g
Uploaded
Jul 28, 2026 by Stowka
Game breakdown

Kas (MagicGnome#221204)

222 APM

Heroes

  • ArchmageLevel 3
    1. Summon Water Elemental level 2
    2. Brilliance Aura level 1
  • Mountain KingLevel 1
    1. Storm Bolt level 1

Units

  • Peasant9
  • Footman8
  • Priest4

Buildings

  • Farm5
  • Altar of Kings2
  • Arcane Sanctum2
  • Barracks1
  • Scout Tower1
  • Keep1
  • Arcane Tower1
  • Arcane Vault1

Upgrades

  • Priest Training

Items

  • Scroll of Regeneration1

Control groups

Group 12345
Set 41 16 5 8 3
Used 142 45 146 172 167
Actions by type
Right clicks
473
Selections
280
Control group selections
672
Control groups set
73
Build and train orders
52
Abilities
3
Basic commands
100
Item uses
0
Subgroup switches
0
Units removed from queue
0
Escape presses
0

Trof (Trof#21166)

180 APM

Heroes

  • ArchmageLevel 3
    1. Summon Water Elemental level 2
    2. Brilliance Aura level 1

Units

  • Peasant27
  • Footman8

Buildings

  • Farm4
  • Scout Tower2
  • Arcane Tower2
  • Altar of Kings1
  • Barracks1
  • Town Hall1
  • Keep1

Items

  • Staff of Teleportation1

Control groups

Group 123678
Set 38 15 3 1 2 1
Used 177 41 13 97 52 50
Actions by type
Right clicks
390
Selections
295
Control group selections
430
Control groups set
60
Build and train orders
74
Abilities
6
Basic commands
80
Item uses
2
Subgroup switches
0
Units removed from queue
0
Escape presses
2

Timeline

Human
4,265

Hover icons for details · click to select an action

Cumulative gold spend and replay actions 0 0:00 1,205 1:54 2,410 3:48 3,615 5:42 4,820 7:36
Army1,620
Economy675
Production820
Technology390
Support760
Human
4,820

Hover icons for details · click to select an action

Cumulative gold spend and replay actions 0 0:00 1,205 1:54 2,410 3:48 3,615 5:42 4,820 7:36
Army1,080
Economy2,410
Production340
Technology460
Support530
7:36 / 7:36
Advanced

Cumulative actions, not surviving units, except that summons drop out when their duration ends. Unknown values are excluded; cancellations do not subtract.

About these charts

Totals accumulate when actions occur. They don’t confirm completion or subtract deaths, cancellations, or refunds.

Summons count from when their owner first selected them, so they appear a little after the cast and some may be missing. Their stats come off after the spell’s duration, an approximation that ignores summons killed early.

Combat uses base unit and building stats, without upgrades, buffs, or abilities. Missing actions or stats can make totals incomplete.

Army
Units other than workers.
Economy
Workers and town halls.
Production
Buildings that produce units.
Technology
Research and tier upgrades.
Support
Supply, shops, defenses, and other buildings.

Spending shows investment, not surviving forces or strategic quality.

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