Replay
  • HumanHazy
    1. Archmage, level 3
    2. Mountain King, level 3
    3. Paladin, level 2
  • OrcFoCuS
    1. Far Seer, level 4
    2. Tauren Chieftain, level 3
vs
Game length
00:13:15
Patch
2.00
Downloads
30
Concealed Hill
Download map
Game
1v1 on patch 2.00 (build 6117)
File
.nwg
Uploaded
Jul 24, 2026 by kover2177
Game breakdown

Hazy (Hazy#9354)

206 APM

Heroes

  • ArchmageLevel 3
    1. Summon Water Elemental level 2
    2. Brilliance Aura level 1
  • Mountain KingLevel 3
    1. Storm Bolt level 2
    2. Bash level 1
  • PaladinLevel 2
    1. Holy Light level 1
    2. Divine Shield level 1

Units

  • Peasant12
  • Footman7
  • Gryphon Rider7

Buildings

  • Farm5
  • Gryphon Aviary2
  • Altar of Kings1
  • Barracks1
  • Scout Tower1
  • Arcane Tower1
  • Keep1
  • Lumber Mill1
  • Castle1
  • Arcane Vault1
  • Blacksmith1

Upgrades

  • Defend

Items

  • Scroll of Regeneration3
  • Boots of Speed1
  • Staff of Sanctuary1
  • Orb of Slow1
  • Lesser Clarity Potion1
  • Potion of Healing1

Control groups

Group 123456
Set 21 15 7 7 3 4
Used 117 59 24 74 106 71
Actions by type
Right clicks
903
Selections
762
Control group selections
451
Control groups set
57
Build and train orders
195
Abilities
54
Basic commands
243
Item uses
7
Subgroup switches
0
Units removed from queue
1
Escape presses
0

FoCuS (FoCuS#3014)

298 APM

Heroes

  • Far SeerLevel 4
    1. Feral Spirit level 2
    2. Chain Lightning level 2
  • Tauren ChieftainLevel 3
    1. Shockwave level 2
    2. Endurance Aura level 1

Units

  • Raider10
  • Shaman9
  • Peon7
  • Troll Headhunter/Berserker5
  • Grunt2
  • Kodo Beast2
  • Wind Rider1

Buildings

  • Orc Burrow4
  • Beastiary3
  • Altar of Storms1
  • War Mill1
  • Stronghold1
  • Barracks1
  • Voodoo Lounge1
  • Watch Tower1
  • Spirit Lodge1
  • Great Hall1

Upgrades

  • Ensnare
  • Shaman Training
  • Reinforced Defenses

Items

  • Healing Salve6
  • Scroll of Speed2
  • Lesser Clarity Potion2
  • Scroll of Healing2
  • Potion of Healing1
  • Scroll of Town Portal1

Control groups

Group 124567
Set 5 24 1 40 1 6
Used 846 419 3 323 88 132
Actions by type
Right clicks
1176
Selections
412
Control group selections
1811
Control groups set
77
Build and train orders
103
Abilities
59
Basic commands
256
Item uses
5
Subgroup switches
0
Units removed from queue
0
Escape presses
4

Timeline

Human
7,400

Hover icons for details · click to select an action

Cumulative gold spend and replay actions 0 0:00 2,539 3:18 5,078 6:37 7,616 9:56 10,155 13:15
Army2,905
Economy900
Production620
Technology860
Support2,115
Orc
10,155

Hover icons for details · click to select an action

Cumulative gold spend and replay actions 0 0:00 2,539 3:18 5,078 6:37 7,616 9:56 10,155 13:15
Army4,820
Economy910
Production945
Technology440
Support3,040
13:15 / 13:15
Advanced

Cumulative actions, not surviving units, except that summons drop out when their duration ends. Unknown values are excluded; cancellations do not subtract.

About these charts

Totals accumulate when actions occur. They don’t confirm completion or subtract deaths, cancellations, or refunds.

Summons count from when their owner first selected them, so they appear a little after the cast and some may be missing. Their stats come off after the spell’s duration, an approximation that ignores summons killed early.

Combat uses base unit and building stats, without upgrades, buffs, or abilities. Missing actions or stats can make totals incomplete.

Army
Units other than workers.
Economy
Workers and town halls.
Production
Buildings that produce units.
Technology
Research and tier upgrades.
Support
Supply, shops, defenses, and other buildings.

Spending shows investment, not surviving forces or strategic quality.

Comments
Sort by
Top replays