Replay
  • HumanHazy
    1. Archmage, level 3
    2. Mountain King, level 1
  • OrcFoCuS
    1. Far Seer, level 3
    2. Tauren Chieftain, level 3
vs
Game length
00:09:49
Patch
2.00
Downloads
32
Northern Isles
Download map
Game
1v1 on patch 2.00 (build 6117)
File
.nwg
Uploaded
Jul 24, 2026 by kover2177
Game breakdown

Hazy (Hazy#9354)

224 APM

Heroes

  • ArchmageLevel 3
    1. Summon Water Elemental level 2
    2. Brilliance Aura level 1
  • Mountain KingLevel 1
    1. Storm Bolt level 1

Units

  • Peasant16
  • Footman7
  • Priest3
  • Spell Breaker1
  • Sorceress1

Buildings

  • Farm6
  • Arcane Sanctum2
  • Altar of Kings1
  • Barracks1
  • Scout Tower1
  • Arcane Tower1
  • Keep1
  • Arcane Vault1

Upgrades

  • Defend
  • Priest Training

Items

  • Lesser Clarity Potion2
  • Boots of Speed1
  • Scroll of Regeneration1
  • Tome of Retraining1

Control groups

Group 123456
Set 15 11 8 2 2 10
Used 32 20 27 52 79 57
Actions by type
Right clicks
784
Selections
612
Control group selections
267
Control groups set
48
Build and train orders
209
Abilities
46
Basic commands
162
Item uses
5
Subgroup switches
0
Units removed from queue
2
Escape presses
1

FoCuS (FoCuS#3014)

313 APM

Heroes

  • Far SeerLevel 3
    1. Feral Spirit level 1
    2. Chain Lightning level 2
  • Tauren ChieftainLevel 3
    1. Endurance Aura level 1
    2. Shockwave level 2

Units

  • Peon7
  • Troll Headhunter/Berserker4
  • Shaman3
  • Grunt1
  • Raider1
  • Kodo Beast1

Buildings

  • Orc Burrow4
  • Great Hall2
  • Altar of Storms1
  • War Mill1
  • Barracks1
  • Stronghold1
  • Voodoo Lounge1
  • Spirit Lodge1
  • Beastiary1

Upgrades

  • Ensnare
  • Shaman Training

Items

  • Healing Salve4
  • Scroll of Speed2
  • Lesser Clarity Potion2
  • Scroll of Healing1

Control groups

Group 123567
Set 2 19 2 23 1 1
Used 601 322 11 279 157 73
Actions by type
Right clicks
926
Selections
305
Control group selections
1443
Control groups set
48
Build and train orders
75
Abilities
38
Basic commands
194
Item uses
1
Subgroup switches
0
Units removed from queue
0
Escape presses
0

Timeline

Human
5,530

Hover icons for details · click to select an action

Cumulative gold spend and replay actions 0 0:00 1,471 2:27 2,943 4:54 4,414 7:21 5,885 9:49
Army1,720
Economy1,200
Production640
Technology540
Support1,430
Orc
5,885

Hover icons for details · click to select an action

Cumulative gold spend and replay actions 0 0:00 1,471 2:27 2,943 4:54 4,414 7:21 5,885 9:49
Army1,565
Economy1,295
Production655
Technology365
Support2,005
9:49 / 9:49
Advanced

Cumulative actions, not surviving units, except that summons drop out when their duration ends. Unknown values are excluded; cancellations do not subtract.

About these charts

Totals accumulate when actions occur. They don’t confirm completion or subtract deaths, cancellations, or refunds.

Summons count from when their owner first selected them, so they appear a little after the cast and some may be missing. Their stats come off after the spell’s duration, an approximation that ignores summons killed early.

Combat uses base unit and building stats, without upgrades, buffs, or abilities. Missing actions or stats can make totals incomplete.

Army
Units other than workers.
Economy
Workers and town halls.
Production
Buildings that produce units.
Technology
Research and tier upgrades.
Support
Supply, shops, defenses, and other buildings.

Spending shows investment, not surviving forces or strategic quality.

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