Replay
  • UndeadLucifer
    1. Death Knight, level 5
    2. Lich, level 4
    3. Crypt Lord, level 4
  • Night ElfJens
    1. Priestess of the Moon, level 5
    2. Goblin Alchemist, level 5
    3. Demon Hunter, level 4
vs
Game length
00:27:25
Patch
2.00
Downloads
85
Springtime 1.4
Download map
Highlight
Silver highlight
Game
1v1 on patch 2.00 (build 6117)
File
.w3g
Uploaded
Jul 22, 2026 by Elven_Star
Game breakdown

Lucifer (Lucifer#34735)

319 APM

Heroes

  • Death KnightLevel 5
    1. Death Coil level 3
    2. Unholy Aura level 2
  • LichLevel 4
    1. Frost Nova level 2
    2. Dark Ritual level 2
  • Crypt LordLevel 4
    1. Impale level 2
    2. Spiked Carapace level 2

Units

  • Ghoul60
  • Acolyte26
  • Gargoyle6
  • Obsidian Statue4
  • Crypt Fiend2
  • Abomination2

Buildings

  • Ziggurat8
  • Crypt4
  • Altar of Darkness2
  • Nerubian Tower2
  • Spirit Tower2
  • Tomb of Relics1
  • Haunted Gold Mine1
  • Graveyard1
  • Necropolis1
  • Halls of the Dead1
  • Black Citadel1
  • Slaughterhouse1

Upgrades

  • Cannibalize
  • Creature AttackLevel 2
  • Ghoul Frenzy
  • Stone Form
  • Disease Cloud
  • Burrow
  • Unholy Strength
  • Destroyer Form
  • Unholy ArmorLevel 2

Items

  • Potion of Lesser Invulnerability17
  • Rod of Necromancy5
  • Potion of Mana5
  • Scroll of Healing4
  • Scroll of Town Portal3
  • Sacrificial Skull2
  • Scroll of Protection2
  • Dust of Appearance1
  • Staff of Teleportation1
  • Orb of Corruption1

Control groups

Group 123456
Set 124 55 1 5 3 2
Used 1088 656 43 412 386 219
Actions by type
Right clicks
2954
Selections
1754
Control group selections
2804
Control groups set
190
Build and train orders
253
Abilities
114
Basic commands
570
Item uses
18
Subgroup switches
0
Units removed from queue
1
Escape presses
8

Jens (Jens#11592)

380 APM

Heroes

  • Priestess of the MoonLevel 5
    1. Searing Arrows level 1
    2. Trueshot Aura level 3
    3. Scout level 1
  • Goblin AlchemistLevel 5
    1. Acid Bomb level 3
    2. Healing Spray level 2
  • Demon HunterLevel 4
    1. Mana Burn level 2
    2. Evasion level 2

Units

  • Archer28
  • Wisp21
  • Huntress8
  • Goblin Shredder2
  • Glaive Thrower1
  • Druid of the Claw1
  • Mountain Giant1

Buildings

  • Moon Well9
  • Ancient of War3
  • Altar of Elders2
  • Ancient of Wonders2
  • Tree of Life2
  • Ancient Protector2
  • Hunter's Hall1
  • Tree of Ages1
  • Tree of Eternity1
  • Ancient of Lore1

Upgrades

  • Strength of the MoonLevel 3
  • Upgrade Moon Glaive
  • Ultravision
  • Improved Bows
  • Marksmanship
  • Druid of the Claw TrainingLevel 2
  • Nature's Blessing
  • Resistant Skin
  • Well SpringLevel 2
  • Hardened SkinLevel 2
  • Mark of the Claw
  • Moon Armor
  • Reinforced Hides

Items

  • Scroll of Healing14
  • Lesser Clarity Potion5
  • Moonstone3
  • Staff of Preservation2
  • Staff of Teleportation2
  • Orb of Venom1
  • Potion of Lesser Invulnerability1

Control groups

Group 12345
Set 255 18 335 29 21
Used 1590 2 1260 467 446
Group 67890
Set 14 14 12 12 1
Used 48 0 0 0 12
Actions by type
Right clicks
3017
Selections
2102
Control group selections
3825
Control groups set
711
Build and train orders
223
Abilities
160
Basic commands
257
Item uses
19
Subgroup switches
0
Units removed from queue
0
Escape presses
10

Timeline

UndeadData incomplete
24,590

Hover icons for details · click to select an action

Cumulative gold spend and replay actions 0 0:00 6,148 6:51 12,295 13:42 18,443 20:33 24,590 27:25
Army9,960
Economy2,400
Production1,300
Technology1,560
Support9,370

Partial spend: actions with unknown prices are excluded.

NightelfData incomplete
19,400

Hover icons for details · click to select an action

Cumulative gold spend and replay actions 0 0:00 6,148 6:51 12,295 13:42 18,443 20:33 24,590 27:25
Army6,765
Economy1,940
Production965
Technology1,350
Support8,380

Partial spend: actions with unknown prices are excluded.

27:25 / 27:25
Advanced

Cumulative actions, not surviving units, except that summons drop out when their duration ends. Unknown values are excluded; cancellations do not subtract.

About these charts

Totals accumulate when actions occur. They don’t confirm completion or subtract deaths, cancellations, or refunds.

Summons count from when their owner first selected them, so they appear a little after the cast and some may be missing. Their stats come off after the spell’s duration, an approximation that ignores summons killed early.

Combat uses base unit and building stats, without upgrades, buffs, or abilities. Missing actions or stats can make totals incomplete.

Army
Units other than workers.
Economy
Workers and town halls.
Production
Buildings that produce units.
Technology
Research and tier upgrades.
Support
Supply, shops, defenses, and other buildings.

Spending shows investment, not surviving forces or strategic quality.

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