Replay
  • Night ElfLawLiet
    1. Warden, level 4
  • HumanLeon
    1. Archmage, level 3
vs
Game length
00:08:55
Patch
2.00
Downloads
29
Shattered Exile
Download map
Game
1v1 on patch 2.00 (build 6117)
File
.w3g
Uploaded
Jul 22, 2026 by Elven_Star
Game breakdown

LawLiet (LawLiet#3990)

137 APM

Heroes

  • WardenLevel 4
    1. Blink level 2
    2. Fan of Knives level 2

Units

  • Wisp26
  • Archer3
  • Dryad2
  • Assassin1
  • Goblin Shredder1

Buildings

  • Moon Well4
  • Ancient of War2
  • Tree of Life2
  • Ancient of Lore2
  • Tree of Eternity2
  • Altar of Elders1
  • Tree of Ages1
  • Hunter's Hall1

Upgrades

  • Abolish Magic

Control groups

Group 12345
Set 32 13 4 13 3
Used 150 175 129 119 30
Actions by type
Right clicks
590
Selections
225
Control group selections
603
Control groups set
65
Build and train orders
70
Abilities
19
Basic commands
101
Item uses
2
Subgroup switches
0
Units removed from queue
0
Escape presses
2

Leon (LeonXIV#21701)

280 APM

Heroes

  • ArchmageLevel 3
    1. Summon Water Elemental level 2
    2. Brilliance Aura level 1

Units

  • Peasant17
  • Footman12
  • Goblin Shredder1

Buildings

  • Arcane Tower5
  • Farm4
  • Scout Tower3
  • Altar of Kings1
  • Barracks1
  • Town Hall1
  • Keep1
  • Blacksmith1
  • Arcane Vault1
  • Castle1
  • Lumber Mill1

Items

  • Staff of Teleportation1
  • Boots of Speed1

Control groups

Group 12345
Set 105 13 44 27 32
Used 647 53 303 161 556
Actions by type
Right clicks
954
Selections
316
Control group selections
1720
Control groups set
221
Build and train orders
81
Abilities
19
Basic commands
94
Item uses
0
Subgroup switches
0
Units removed from queue
0
Escape presses
2

Timeline

Nightelf
6,305

Hover icons for details · click to select an action

Cumulative gold spend and replay actions 0 0:00 1,576 3:00 3,153 6:01 4,729 9:02 6,305 12:03
Army1,315
Economy2,240
Production790
Technology1,030
Support930
Human
6,185

Hover icons for details · click to select an action

Cumulative gold spend and replay actions 0 0:00 1,576 3:00 3,153 6:01 4,729 9:02 6,305 12:03
Army1,995
Economy1,660
Production340
Technology990
Support1,200
12:03 / 12:03
Advanced

Cumulative actions, not surviving units, except that summons drop out when their duration ends. Unknown values are excluded; cancellations do not subtract.

About these charts

Totals accumulate when actions occur. They don’t confirm completion or subtract deaths, cancellations, or refunds.

Summons count from when their owner first selected them, so they appear a little after the cast and some may be missing. Their stats come off after the spell’s duration, an approximation that ignores summons killed early.

Combat uses base unit and building stats, without upgrades, buffs, or abilities. Missing actions or stats can make totals incomplete.

Army
Units other than workers.
Economy
Workers and town halls.
Production
Buildings that produce units.
Technology
Research and tier upgrades.
Support
Supply, shops, defenses, and other buildings.

Spending shows investment, not surviving forces or strategic quality.

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